It is hard to distinguish between active and inactive force fields on Detention Center.
Adding some visual feature to the force field so it can be seen, and possibly some audio cue when it enables/disables can help the player notice changes in nearby force fields.
It is hard to distinguish between active and inactive force fields on Detention Center. Adding some visual feature to the force field so it can be seen, and possibly some audio cue when it enables/disables can help the player notice changes in nearby force fields.