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factorio-teamwork
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Factorissimo2 and like mods map are also spilt up
#18
MooreDavid
opened
2 years ago
1
Compat with industrial revolution?
#17
xXParryXx
opened
2 years ago
6
Fix Init() when expand is set to none
#16
bergi9
closed
3 years ago
1
Declare victory when every entity in play can survive in no man's land.
#15
dfarhi
opened
3 years ago
0
Can't place ghosts in no man's land even if you've teched to the right tech.
#14
dfarhi
closed
3 years ago
0
Construction Robots don't repair things in the divider nor vehicles
#13
dfarhi
opened
3 years ago
0
Make a UI with a countdown to the next divider expansion
#12
dfarhi
opened
3 years ago
0
Make a custom tile for the divider rather than using hazard concrete
#11
dfarhi
opened
3 years ago
0
Make a UI showing what entities currently can and can't live in the divider.
#10
dfarhi
opened
3 years ago
0
Menu that shows which things are safe in the divider
#9
caseymc
closed
3 years ago
0
Add a tech to let you pick things up in the divider
#8
dfarhi
opened
3 years ago
0
Make logistic requests for items you do not know how to build
#7
caseymc
opened
3 years ago
0
Picking up conveyor belts in the divider
#6
dfarhi
opened
3 years ago
0
Radar in the divider
#5
caseymc
closed
3 years ago
0
Some tech names
#4
dfarhi
opened
3 years ago
0
Underground Belts in the divider
#3
dfarhi
opened
3 years ago
0
Trains have a couple bugs
#2
dfarhi
opened
3 years ago
0
In 4-players, allow 2 players to tech to each thing before it becomes expensive
#1
dfarhi
closed
3 years ago
0