dfelinto / blendervr-projection

projection experiments for BlenderVR
0 stars 2 forks source link

Head tracking movement is absolute in both scenes #1

Open dfelinto opened 9 years ago

dfelinto commented 9 years ago

However, ideally we should move HEADTRACK.VR.HEAD in relation to the Camera.NORTH direction.

There are a few ways of 'fixing' this, but for now we should make sure both Scene.VR and Scene.Projection have the same orientation, and that we don't rotate the Camera.Parent object.

dfelinto commented 9 years ago

@PyrApple