dfranx / SHADERed

Lightweight, cross-platform & full-featured shader IDE
https://shadered.org/
MIT License
4.32k stars 272 forks source link

[Suggestion] Asking for Unity3D shaders support #278

Open INeatFreak opened 2 years ago

INeatFreak commented 2 years ago

Hi, is it possible for this program to support unity's shader syntax? It can save a ton of debugging time. I haven't found any plugins that support this.

citizenmatt commented 2 years ago

I'd also be interested in this. Willing to help out with an implementation, but I'm confused by the mapping between Unity shaders and ShaderED's architecture. Some guidance on what a plug-in would need to do could be really helpful.

ctrlcctrlv commented 1 year ago

How could one even implement this? Unity is proprietary software. Genuinely curious. Reverse engineering based on the behavior of the syntax?