Closed susilehtola closed 3 years ago
Thanks! I will try to reproduce. (I will have a bit more time next week)
@bast any progress?
I am unsure how to reproduce it. I am also surprised that 32 bit releases still exist. Again, not saying that the problem isn't there but it would help me debugging it if I could see it locally. Any idea how?
In Fedora, you can just use mock
to run builds in chroots.
Or, you can try building xcfun with g++ -m32
to force a 32-bit build
@bast any progress?
Back from vacation ... I will discuss this with Roberto this week to unblock this. Thanks for your patience.
In Fedora, you can just use
mock
to run builds in chroots.
I might need a bit more help here to describe how to use "mock" in chroots.
The easiest for me is if you can provide me with:
Setting -m32
is not so easy since CMake sets -m64
on top of it.
Is it an option that we define/decide that XCFun does not support 32-bit architecture?
Maybe we can schedule a call together where we debug this on screenshare?
I've launched a new scratch build at https://koji.fedoraproject.org/koji/taskinfo?taskID=75327017 from which you can see all flags and commands.
Ideally one would like to fix the issue, since cross-platform compatibility is generally a good thing. I am in Finland for September, so we can also schedule a call if necessary.
Roberto's patch fixes the issue.
@susilehtola Thanks for your extreme patience. Give me one day to mint a new release: I'd like to get #156 in too, so that tests on Windows can run too.
No need for a new release, I've already built new packages.
Really glad the issues got solved.
Builds of xcfun fail on i686 and arm7hl architectures in Fedora.
The reason is broken C++ code:
The same issue exists on