Closed dgets closed 5 years ago
It looks like some detail is showing up in every 20th frame after the last commit, so something has helped, at least in the animation/transit section. It shouldn't be hard to get the viewing frames done a little better, either, though that should go into a separate issue.
Commit 6ccf17d has closed this. Derp.
First off, review the information that is available in the main issue and comments on #6. There are some things there that may be applicable.
I haven't looked at a full sized view of all 201 slides of the animation, but I don't think that that's necessary at this point. With the vector that the camera is traveling on, there should've been, at the very least, a sun receding in the background. However there happens to be absolutely nothing. Check the course, light sources, and other details between this last anim attempt and the first, which managed to show at least some of the heavenly bodies.
Perhaps we're going to need to start breaking the animation vector down into each planet-centric stretch, in order to finer manipulate the camera angles, and to verify that something is in our field of view.