dggriffin / Rain-Rain-Ritual

A rhythm-based, Shaman game in Unity 5.
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Enable tweaking of game difficulty without having to re-build game #5

Open chriskwan opened 8 years ago

chriskwan commented 8 years ago

To allow for easier testing and game re-balancing, add some setting in the game so that we can adjust difficulty (number of ticks, rounds, etc) through the UI at runtime instead of having to change parameters in SpellBuilder and rebuild.

chriskwan commented 8 years ago

Wait on doing this until the decay rate stuff is fixed (#3)