Closed dgosling closed 2 years ago
Update: Seems like it could be due to a bug with Thunderkit not patching with weaver during build after the update.
Update: Issue was that the assetID of the NetworkIdentitys were always 0, had to use r2API to register them to fix. Multiplayer is working now.
Update: Seems like it could be due to a bug with Thunderkit not patching with weaver during build after the update.