Closed dgw closed 7 years ago
With the option to turn kicks on or off in a channel now, it would be best to just behave like kicks are disabled if the target fails to defuse the bomb but can't be kicked.
Still not perfect, but much improved and worth closing the issue for now to focus on other stuff.
Probably can't be perfect due to different channel modes, ChanServ settings, and so on that change whether certain usermodes can kick at all, can kick people of the same level, and such; but at least try to avoid trying to kick (and thus not saying "nick is dead!") if it's clear we can't kick that person.