Evaluate the technical possibilities to include multiplayer functionality. Search for existing Java-Libraries and include libraries that need no server (peer-to-peer) and that need a server. Be aware of licensing issues (we have GPLv3) in our project.
Evaluate the technical possibilities to include multiplayer functionality. Search for existing Java-Libraries and include libraries that need no server (peer-to-peer) and that need a server. Be aware of licensing issues (we have GPLv3) in our project.