diablodale / dp.kinect2

Kinect v2 (XBox One) plugin for Cycling '74 Max
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Skeleton and rgb/depth image combination #32

Closed aartcore closed 7 years ago

aartcore commented 7 years ago

Hey Diablodale,

I'm working with your dp.kinect2 object. I had some old patches made with jit.openni where i mapped an openGL skeleton (made with jit.gl.sketch) on the rgb en depth image. Is there already some example patch with the dp.kinect2 of something similar? Would be great!

Thanks,

Aart

diablodale commented 7 years ago

The more recent versions of dp.kinect2 have a full helpfile with many tabs of examples. One of them draws a skeleton which could be a source for ideas. You can download the most recent version at hidale.com/shop/dp-kinect2/

In addition, your patch for jit.openni can likely be ported to dp.kinect2 easily. The largest changes are in the pixel width/height of the rgb and depth images. And in the following note from dp.kinect (which also holds true for dp.kinect2) https://github.com/diablodale/dp.kinect/wiki#compatibility-with-jitopenni