Closed zhikto closed 1 year ago
Thank you for reporting this. I have corrected the dp.oak alpha documentation at https://docs.hidale.com/max/attributes/depthonlyplayers and https://docs.hidale.com/max/dp-oak to remove that feature on dp.oak. Also, the next release of dp.oak will issue a warning for @depthonlyplayers
if the playermap feature is not available.
The playermap feature #5 is not yet implemented in dp.oak. @depthonlyplayers
needs the playermap to filter by players.
The filter code is functioning as expected when it has no source --> results in no filtering.
When the playermap feature is released, this filtering will work as expected.
Thank you for your quick reply, and i understood of all! Again after #5, I am eagerly awaiting the release of the playermap feature.
Description
The depthonlyplayers function is not working well. However, the console does not show any particular errors, etc.
Setup
Reproduce steps
Result
All point clouds are output without player filtering process.
Expected
I want the player to get a filtered point cloud. Sorry for asking so many questions. Thank you.