dialogic-godot / dialogic

💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
https://dialogic.pro
MIT License
3.91k stars 235 forks source link

Pause Menu #1233

Open MecoCL opened 2 years ago

MecoCL commented 2 years ago

It'll be a cool idea to have a pause menu with a pause button in Dialogic plugin! Since Dialogic is really missing this kind of features! it's so important for Visual Novels!

Thanks!

Jowan-Spooner commented 2 years ago

You are right, a pause menu is a very useful thing. For dialogic 1.4 you can use the Visual Novel template. We are not sure yet how to handle it in 2.x. Maybe some menu templates will be included in the example assets folder. Also dialogic 2.0 has a easier way of pausing dialog in general.

MecoCL commented 2 years ago

I mean, it's better to do it in 1.4 versions cuz some people have old devices which they are not gonna be able to use Godot 4.0

ii4y-studios commented 2 years ago

A pause menu is beyond the direct scope of Dialogic, because that's typically going to have specific needs for the game itself. The only thing actually in Dialogic would be the state that it's paused and waiting for something else, which I believe is on there already

For something more robust, then there's separate templates to build from and modify as you need. There is one for Visual Novels as @Jowan-Spooner mentioned, with a full robust menu system. It doesn't have the latest version of Dialogic 1 synced on the project but you can update it separately: https://github.com/Dialogic-Godot/

It doesn't work for Dialogic 2 currently. I was planning on updating it myself as I'm using it for a VN already, but because of other in-progress work on Dialogic 2 core, I haven't gotten to the template yet.

Jowan-Spooner commented 2 years ago

I have given this the wontfix label indicating that we will likely not add this to the main repository. This doesn't mean we couldn't make it an official addition though.