Closed rretureau closed 1 year ago
In version 2 the portrait positions are fully customizable, so I'm closing this one :)
Reopening this for possible implementation, evaluating it
Swapped some negatives, and we're good to go. Fixed in #1512
Awesome! Sorry for dismissing this one 😅
Is your feature request related to a problem? Please describe. Right now, the character portrait positions are hard coded in the move_to_position function in Portrait.gd. This cause trouble for lower resolution games (pixel art).
Describe the solution you'd like I implemented a quick fix but not sure this is the right way of doing it. Here is the code that would replace the first part of the move_to_position function in Portrait.gd :
This solution distribute the character portraits equally along the viewport size.