diamond-rip / Eden

The best free 1.8 1v1 practice plugin - Offers tons of premium features!
GNU General Public License v3.0
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Y-Axis Portal Protection and Player Spawn No Build Radius #373

Closed ssquadteam closed 1 year ago

ssquadteam commented 1 year ago

After the Bed is broken, you don't died even if they kill you and just respawn as normal

GoodestEnglish commented 1 year ago

Sounds like a misconfiguration with your kit gamerules. May you send your kit.yml?

ssquadteam commented 1 year ago

Fixed it but now I have issue with the Scoreboard being Messed up. (Imanity 3)

image

ssquadteam commented 1 year ago
scoreboard:
  title: "&b&lPixel&3&lEdge &7(Practice)"
  boxing-counter:
    no-combo: "&fNo Combo"
    text-solo: "{match-solo-boxing-difference-color}{match-solo-boxing-difference} Combo"
    text-team: "{match-team-boxing-difference-color}{match-team-boxing-difference} Combo"
  loading:
    - "&7&m----------------------"
    - "&cYour data is loading..."
    - "&cPlease wait, if player data fail to load"
    - "&c please contact a moderator and rejoin"
    - ""
    - "&bplay.pixeledgebd.com"
    - "&7&m----------------------"
  in-lobby:
    - "&7&m----------------------"
    - "&b&l┃ &fOnline: &b{online-players}"
    - "&b&l┃ &fIn Queue: &b{queue-players}"
    - "&b&l┃ &fIn Fights: &b{match-players}"
    - "{event-information}"
    - ""
    - "&bplay.pixeledgebd.com"
    - "&7&m----------------------"
  in-party:
    - "&7&m----------------------"
    - "&b&l┃ &fOnline: &b{online-players}"
    - "&b&l┃ &fIn Queue: &b{queue-players}"
    - "&b&l┃ &fIn Fights: &b{match-players}"
    - ""
    - "&b&l┃ &fTeam:"
    - "&b&l┃ &f Leader: &b{party-leader}"
    - "&b&l┃ &f Member(s): &b{party-members}&7/&b{party-max}"
    - "{event-information}"
    - ""
    - "&bplay.pixeledgebd.com"
    - "&7&m----------------------"
  in-edit:
    - "&7&m----------------------"
    - "&b&l┃ &fRight click the &banvil &fto save,"
    - "&b&l┃ &f load or delete your layout."
    - ""
    - "&b&l┃ &fSome class allows allows extra "
    - "&b&l┃ &f item, right click the &bchest"
    - "&b&l┃ &f to obtain extra items"
    - ""
    - "&b&l┃ &fAfter editing your layout,"
    - "&b&l┃ &f right click the &bsign &fto"
    - "&b&l┃ &f return to lobby"
    - ""
    - "&bplay.pixeledgebd.com"
    - "&7&m----------------------"
  in-queue-unranked:
    - "&7&m----------------------"
    - "&b&l┃ &fOnline: &b{online-players}"
    - "&b&l┃ &fIn Queue: &b{queue-players}"
    - "&b&l┃ &fIn Fights: &b{match-players}"
    - ""
    - "&b&l┃ &fQueuing: &b{queue-kit}"
    - "&b&l┃ &fTime: &b{queue-time}"
    - "&b&l┃ &fPing Range: &b{ping-range}"
    - "{event-information}"
    - ""
    - "&bplay.pixeledgebd.com"
    - "&7&m----------------------"
  in-queue-ranked:
    - "&7&m----------------------"
    - "&b&l┃ &fOnline: &b{online-players}"
    - "&b&l┃ &fIn Queue: &b{queue-players}"
    - "&b&l┃ &fIn Fights: &b{match-players}"
    - ""
    - "&b&l┃ &fQueuing: &b{queue-kit}"
    - "&b&l┃ &fTime: &b{queue-time}"
    - "&b&l┃ &fPing Range: &b{ping-range}"
    - "&b&l┃ &fRange: &7[&b{queue-ranked-min} &9-> &b{queue-ranked-max}&7]"
    - "{event-information}"
    - ""
    - "&bplay.pixeledgebd.com"
    - "&7&m----------------------"
  in-match-solo:
    fighting:
      - "&7&m----------------------"
      - "&b&l┃ &fFighting: &b{match-solo-opponent}"
      - ""
      - "&b&l┃ &fYour Ping: &b{match-solo-self-ping}ms"
      - "&b&l┃ &fTheir Ping: &b{match-solo-opponent-ping}ms"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    boxing:
      - "&7&m----------------------"
      - "&b&l┃ &fFighting: &b{match-solo-opponent}"
      - ""
      - "&b&l┃ &bHits: {match-solo-boxing-difference-color}({match-solo-boxing-difference-symbol}{match-solo-boxing-difference})"
      - "&b&l┃ &a You: &f{match-solo-boxing-self-hit}"
      - "&b&l┃ &c Them: &f{match-solo-boxing-opponent-hit}"
      - ""
      - "&b&l┃ &fYour Ping: &b{match-solo-self-ping}ms"
      - "&b&l┃ &fTheir Ping: &b{match-solo-opponent-ping}ms"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    bed:
      - "&7&m----------------------"
      - "&b&l┃ &fFighting: &b{match-solo-opponent}"
      - ""
      - "&b&l┃ &f{match-team1-logo}&7: &f{match-team1-bed-status}"
      - "&b&l┃ &f{match-team2-logo}&7: &f{match-team2-bed-status}"
      - ""
      - "&b&l┃ &fYour Ping: &b{match-solo-self-ping}ms"
      - "&b&l┃ &fTheir Ping: &b{match-solo-opponent-ping}ms"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    point:
      - "&7&m----------------------"
      - "&b&l┃ &fFighting: &b{match-solo-opponent}"
      - ""
      - "&b&l┃ &f{match-team1-logo}&7: &f{match-team1-points}"
      - "&b&l┃ &f{match-team2-logo}&7: &f{match-team2-points}"
      - ""
      - "&b&l┃ &fYour Ping: &b{match-solo-self-ping}ms"
      - "&b&l┃ &fTheir Ping: &b{match-solo-opponent-ping}ms"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    ending:
      - "&7&m----------------------"
      - "&b&l┃ &aMatch Over!"
      - "&b&l┃ &fWinner: &b{match-solo-winner}"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
  in-match-teams:
    fighting:
      - "&7&m----------------------"
      - "&b&l┃ &aTeam: &7(&b{match-team-self-alive}&7/&b{match-team-self-size}&7)"
      - "&b&l┃ &cOpponents: &7(&b{match-team-opponent-alive}&7/&b{match-team-opponent-size}&7)"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    boxing:
      - "&7&m----------------------"
      - "&b&l┃ &bHits: {match-team-boxing-difference-color}({match-team-boxing-difference-symbol}{match-team-boxing-difference})"
      - "&b&l┃ &a You: &f{match-team-boxing-self-hit}"
      - "&b&l┃ &c Them: &f{match-team-boxing-opponent-hit}"
      - ""
      - "&b&l┃ &aTeam: &7(&b{match-team-self-alive}&7/&b{match-team-self-size}&7)"
      - "&b&l┃ &cOpponents: &7(&b{match-team-opponent-alive}&7/&b{match-team-opponent-size}&7)"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    bed:
      - "&7&m----------------------"
      - "&b&l┃ &f{match-team1-logo}&7: &f{match-team1-bed-status}"
      - "&b&l┃ &f{match-team2-logo}&7: &f{match-team2-bed-status}"
      - ""
      - "&b&l┃ &aTeam: &7(&b{match-team-self-alive}&7/&b{match-team-self-size}&7)"
      - "&b&l┃ &cOpponents: &7(&b{match-team-opponent-alive}&7/&b{match-team-opponent-size}&7)"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    point:
      - "&7&m----------------------"
      - "&b&l┃ &f{match-team1-logo}&7: &f{match-team1-points}"
      - "&b&l┃ &f{match-team2-logo}&7: &f{match-team2-points}"
      - ""
      - "&b&l┃ &aTeam: &7(&b{match-team-self-alive}&7/&b{match-team-self-size}&7)"
      - "&b&l┃ &cOpponents: &7(&b{match-team-opponent-alive}&7/&b{match-team-opponent-size}&7)"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    ending:
      - "&7&m----------------------"
      - "&b&l┃ &aMatch Over!"
      - "&b&l┃ &fWinners: &b{match-team-winner}'s Team"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
  in-match-ffa:
    fighting:
      - "&7&m----------------------"
      - "&b&l┃ &fAlive: &7(&b{match-ffa-alive}&7/&b{match-ffa-player-size}&7)"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    ending:
      - "&7&m----------------------"
      - "&b&l┃ &aMatch Over!"
      - "&b&l┃ &fWinner: &b{match-ffa-winner}"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
  in-spectate-solo:
    fighting:
      - "&7&m----------------------"
      - "&b&l┃ &fKit: &b{spectate-kit}"
      - "&b&l┃ &fTime: &b{spectate-duration}"
      - ""
      - "&b&l┃ &f{spectate-solo-player1}'s ping: &b{spectate-solo-player1-ping}ms"
      - "&b&l┃ &f{spectate-solo-player2}'s ping: &b{spectate-solo-player2-ping}ms"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    boxing:
      - "&7&m----------------------"
      - "&b&l┃ &fKit: &b{spectate-kit}"
      - "&b&l┃ &fTime: &b{spectate-duration}"
      - ""
      - "&b&l┃ &bHits:"
      - "&b&l┃ &f {spectate-solo-player1}: &b{spectate-solo-boxing-player1-hit}"
      - "&b&l┃ &f {spectate-solo-player2}: &b{spectate-solo-boxing-player2-hit}"
      - ""
      - "&b&l┃ &f{spectate-solo-player1}'s ping: &b{spectate-solo-player1-ping}ms"
      - "&b&l┃ &f{spectate-solo-player2}'s ping: &b{spectate-solo-player2-ping}ms"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    bed:
      - "&7&m----------------------"
      - "&b&l┃ &fKit: &b{spectate-kit}"
      - "&b&l┃ &fTime: &b{spectate-duration}"
      - ""
      - "&b&l┃ &f{spectate-team1-logo}&7: &f{spectate-team1-bed-status}"
      - "&b&l┃ &f{spectate-team2-logo}&7: &f{spectate-team2-bed-status}"
      - ""
      - "&b&l┃ &f{spectate-solo-player1}'s ping: &b{spectate-solo-player1-ping}ms"
      - "&b&l┃ &f{spectate-solo-player2}'s ping: &b{spectate-solo-player2-ping}ms"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    point:
      - "&7&m----------------------"
      - "&b&l┃ &fKit: &b{spectate-kit}"
      - "&b&l┃ &fTime: &b{spectate-duration}"
      - ""
      - "&b&l┃ &f{spectate-team1-logo}&7: &f{spectate-team1-points}"
      - "&b&l┃ &f{spectate-team2-logo}&7: &f{spectate-team2-points}"
      - ""
      - "&b&l┃ &f{spectate-solo-player1}'s ping: &b{spectate-solo-player1-ping}ms"
      - "&b&l┃ &f{spectate-solo-player2}'s ping: &b{spectate-solo-player2-ping}ms"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    ending:
      - "&7&m----------------------"
      - "&b&l┃ &aMatch Over!"
      - "&b&l┃ &fWinner: &b{spectate-solo-winner}"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
  in-spectate-teams:
    fighting:
      - "&7&m----------------------"
      - "&b&l┃ &f{spectate-team1-leader}'s team: &7(&b{spectate-team1-alive}&7/&b{spectate-team1-size}&7)"
      - "&b&l┃ &f{spectate-team2-leader}'s team: &7(&b{spectate-team2-alive}&7/&b{spectate-team2-size}&7)"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    boxing:
      - "&7&m----------------------"
      - "&b&l┃ &bHits:"
      - "&b&l┃ &f {spectate-team1-leader}'s team: &b{spectate-team1-boxing-hit}"
      - "&b&l┃ &f {spectate-team2-leader}'s team: &b{spectate-team2-boxing-hit}"
      - ""
      - "&b&l┃ &f{spectate-team1-leader}'s team: &7(&b{spectate-team1-alive}&7/&b{spectate-team1-size}&7)"
      - "&b&l┃ &f{spectate-team2-leader}'s team: &7(&b{spectate-team2-alive}&7/&b{spectate-team2-size}&7)"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    bed:
      - "&7&m----------------------"
      - "&b&l┃ &f{spectate-team1-logo}&7: &f{spectate-team1-bed-status}"
      - "&b&l┃ &f{spectate-team2-logo}&7: &f{spectate-team2-bed-status}"
      - ""
      - "&b&l┃ &f{spectate-team1-leader}'s team: &7(&b{spectate-team1-alive}&7/&b{spectate-team1-size}&7)"
      - "&b&l┃ &f{spectate-team2-leader}'s team: &7(&b{spectate-team2-alive}&7/&b{spectate-team2-size}&7)"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    point:
      - "&7&m----------------------"
      - "&b&l┃ &f{spectate-team1-logo}&7: &f{spectate-team1-points}"
      - "&b&l┃ &f{spectate-team2-logo}&7: &f{spectate-team2-points}"
      - ""
      - "&b&l┃ &f{spectate-team1-leader}'s team: &7(&b{spectate-team1-alive}&7/&b{spectate-team1-size}&7)"
      - "&b&l┃ &f{spectate-team2-leader}'s team: &7(&b{spectate-team2-alive}&7/&b{spectate-team2-size}&7)"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    ending:
      - "&7&m----------------------"
      - "&b&l┃ &aMatch Over!"
      - "&b&l┃ &fWinners: &b{spectate-team-winner}'s team"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
  in-spectate-ffa:
    fighting:
      - "&7&m----------------------"
      - "&b&l┃ &fPlayers-Alive: &7(&b{spectate-ffa-alive}&7/&b{spectate-ffa-player-size}&7)"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
    ending:
      - "&7&m----------------------"
      - "&b&l┃ &aMatch Over!"
      - "&b&l┃ &fWinner: &b{spectate-ffa-winner}"
      - ""
      - "&bplay.pixeledgebd.com"
      - "&7&m----------------------"
join-message:
  - ""
  - "&fWelcome to &bPixel&3Edge &fPractice"
  - "Recommended Version: &b&l1.8.8 to 1.8.9"
  - ""
invalid-syntax: "&cIncorrect format. Please try again."
location-not-found: "&cLocation not found"
location-changed: "&aSuccessfully changed {0}"
no-permission: "&cNo permission."
enabled: "Enabled"
disabled: "Disabled"
confirm-title: "Confirm?"
reached-build-limit: "Reached Limit"
arena:
  exists: "&cArena '{0}' already exists!"
  not-exists: "&cArena '{0}' does NOT exist! Please use command '/arena create {0}' to create one"
  created: "&aArena '{0}' created! Please use command '/arena edit {0}' to edit"
  successfully-set: "&e{0} &asuccessfully set!"
  saved: "&aSaved arena &e'{0}' &ato arena.yml"
  saved-all: "&aSaved all arenas to arena.yml"
  cannot-set-because-clone-found: "&cThis command can only be used when the selected arena doesn't have any duplicates"
  generate:
    display: "&c[Arena] - {0} arena has been pasted to {1}, {2}"
    hover: "&eClick here to teleport to the arena"
    copying: "&eCopying arena..."
  remove:
    success-main: "&aArena removed! &eWarning: use command '/arena saveall' to save the current arena setting"
    success-duplicate: "&aArena removed! &eWarning: use command '/arena save {0}' to save the current arena setting"
  menu:
    title: "Arenas Preview"
    arena-edit:
      name: "&b&l{0} &7({1})"
      lore:
        - ""
        - "&e&nClick to edit arena settings!"
  allowed-kits-menu:
    title: "Arena Allowed Kits"
    lore:
      click-to-select: "&eClick to allow"
      selected: "&aAllowed!"
  details-menu:
    title: "Arenas Info"
    detail:
      name: "&b#{0}"
      lore:
        - ""
        - "&7Point-A-Position: {0}"
        - "&7Point-B-Position: {1}"
        - "&7Minimum-Position: {2}"
        - "&7Maximum-Position: {3}"
        - ""
      lore-not-duplicated: "&cThis is not a duplicate, can't remove!"
      click-to-delete: "&e&nLeft click to remove the arena"
      click-to-teleport: "&e&nRight click to teleport to the arena"
      teleported: "&eTeleported to arena &b{0} #{1}"
    create-duplicate:
      name: "&bCreate arena duplicate"
      lore:
        - "&cWarning: After creating arena duplicates, you can no longer change its location"
        - "&cUse command '/arena save {0}' after create or change anything"
        - ""
        - "&e&nClick to create the arena copy!"
  edit-menu:
    title: "Editing Arena {0}..."
    click-to-edit: "Click to edit {0}'s value"
    display-name:
      name: "Arena Display Name"
      description: "Current Display Name: {0}"
      action-description: "Click to change arena display name"
      procedure:
        message: "&e&lChanging &b&larena display name&e&l... Please enter a new value in chat"
        success: "&fChanged arena &b{0} &fdisplay name to &b{1}"
    allowed-kits:
      name: "Allowed Kits"
      description: "Current value: {0}"
    a-position:
      name: "Position A Location"
      description: "Current location: {0}"
      action-description:
        - "&e&nLeft-Click to set position A to your current location"
        - "&e&nRight-Click to teleport to position A"
    b-position:
      name: "Position B Location"
      description: "Current location: {0}"
      action-description:
        - "&e&nLeft-Click to set position B to your current location"
        - "&e&nRight-Click to teleport to position B"
    spectator-position:
      name: "Position Spectator Location"
      description: "Current location: {0}"
      action-description:
        - "&e&nLeft-Click to set spectator position to your current location"
        - "&e&nRight-Click to teleport to spectator position"
    min:
      name: "Minimum Location"
      description: "Current value: {0}"
      action-description:
        - "&e&nLeft-Click to edit minimum location value"
        - "&e&nRight-Click to teleport to minimum location"
    max:
      name: "Maximum Location"
      description: "Current value: {0}"
      action-description:
        - "&e&nLeft-Click to edit maximum location value"
        - "&e&nRight-Click to teleport to maximum location"
    y-limit:
      name: "Y Limit"
      description: "Current value: {0}"
    build-max:
      name: "Build Limit"
      description: "Current value: {0}"
    portal-protection-radius:
      name: "Portal Protection Radius"
      description: "Current value: {0}"
    clone:
      name: "Arena Clone"
      description: "Warning: Arena's value cannot be edited after a clone of the arena has been made"
      action-description: "Click here to manage arena clones"
    delete:
      name: "Remove Arena"
      description: "Warning: This step cannot be undone, backup is recommended before using this command"
      action-description: "Click here to remove the arena"
      action-description-has-clone: "&cYou need to remove the current arena to make new clone, to remove the main arena"
    save:
      name: "Save arena"
      action-description: "Click here to save arena"
    toggle:
      name: "Arena status"
      description: "Current status: {0}"
      need-restart: "&eRestart is required"
      action-description: "Click here to change arena status"
      action-description-not-finished-setup: "&cYou need to complete arena setup to edit this setting"
      action-description-need-restart: "&cRestart is required to change this setting"
    icon:
      name: "Arena Icon"
      description: "Current icon: {0}"
      action-description: "Click to use your hand item to become arena icon"
      cannot-be-air: "&cCannot set arena icon as air"
  edit:
    min: "&e&lEditing the arena &b&l{0} &e&l's lowest position... Please left click a block to set the position"
    max: "&e&lEditing the arena &b&l{0} &e&l's highest position... Please left click a block to set the position"
    y-limit: "&e&lEditing the arena &b&l{0} &e&l's y limit... Please type a new value in chat"
    build-max: "&e&lEditing the arena &b&l{0} &e&l's build height... Please type a new value in chat"
    portal-protection-radius: "&e&lEditing the arena &b&l{0} &e&l's portal protection radius'... Please type a new value in chat"
    allowed-kits: "&e&lEditing the arena &b&l{0} &e&l's available kits... Please enter then name of an existing kit"
    allowed-kits-removed: "&aSuccessfully removed kit '{0}' to arena {1}"
    allowed-kits-added: "&aSuccessfully added kit '{0}' to arena {1}"
    cannot-edit-not-finished-setup: "&cThis setting can not be edited before arena has been fully setup"
    cannot-edit-need-restart: "&cRestart is required to use the arena"
duel:
  cannot-find-player: "&cPlayer '{0}' cannot be found"
  cannot-duel-self: "&cYou cannot duel yourself!"
  cannot-duel-not-in-party: "&cYour opponent is not in a party"
  has-pending-duel-request: "&cYou already have a pending duel request, please try again in 30 seconds"
  invalid-uuid: "&cInvalid UUID!"
  invalid-duel-request: "&cInvalid duel request! It may have already expired!"
  help-message:
    - "&cCommand usage:"
    - "&c/duel <Player ID> - Duel a player/party"
    - "&c/duel accept <UUID> - Accept a duel"
  choose-arena-menu:
    name: "Select Arena"
    button:
      name: "&b{0}"
      random: "&bRandom Map"
      lore:
        - ""
        - "&e&nClick to select the arena!"
  choose-kit-menu:
    name: "Select Kit"
    button:
      name: "&b{0}"
      lore:
        - ""
        - "&e&nClick to select this kit!"
  duel-request:
    cannot-find-target: "&cThis player is offline"
    display-1v1: "&b{0} &fsent a duel request to you with &b{1} kit&f, arena &b{2} "
    display-party: "&b{0}'s team&9({3}) &fsent a duel request to you with &b{1} kit&f, arena &b{2} "
    click-to-accept: "&a[Click to accept]"
    click-to-accept-hover: "&aClick to accept"
    click-to-view-ping: "&a[Click to see enemy's ping]"
    click-to-view-ping-hover: "&f{0}'s ping: &b{1}ms"
    success-1v1: "&fYou sent a duel to &b{2} &fwith kit &b{0}&f, arena &b{1}"
    success-party: "&fYou sent a duel to &b{2}'s party &fwith kit &b{0}&f, arena &b{1}"
  verify:
    target-not-found: "&cPlayer is offline"
    need-to-be-in-lobby: "&cYou need to be in a lobby to send duel requests"
    target-need-to-be-in-lobby: "&cPlayer needs to be in a lobby to receive your duel request"
    target-duel-request-disabled: "&This player has duel requests disabled"
    arena-disabled: "&cError: Arena disabled"
    cannot-find-arena: "&cError: cannot find arena"
    target-in-a-party: "&cplayer is already in a party"
    target-not-in-a-party: "&cPlayer is NOT in a party"
    cannot-duel-same-party: "&cYou can not duel your own party"
    player-not-in-lobby: "&c{0}'s party needs to be in the same lobby to accept duel requests"
event:
  event-is-running: "&cThere's already an active event!"
  event-is-not-running: "&cThere's no active event!"
  event-already-started: "&cEvent already started!"
  no-available-status: "&cThis event has no available status to view!"
  wrong-state: "&cYou must be in lobby to do this!"
  auto-create-party-because-need-a-party: "&7[&bEvent&7] &eYou have been automatically created a party because event requires to be in a party to join!"
  party-size-over: "&cYour party team members count is higher than {0}. The current event only allows maximum {0} player(s) per team"
  auto-set-party-size: "&7[&bEvent&7] &eYour party maximum size has been corrected to &b&l{0} &ebecause you joined an event."
  cannot-use-this-command: "&cYou cannot use this command when you are in an event"
  leave-event-because-party-disband: "&eBecause of your party disbanded, your party has been automatically removed from the event"
  cannot-join-party-because-in-event: "&cYou cannot join a party which is in the event!"
  leave-event-because-error: "&cError: System Error. You have been automatically remove from the event"
  force-cancel-event: "&c{0} has been cancelled by administrator"
  no-winner-because-no-party: "&7[&bEvent&7] &cThis event doesn't have any winners due to no party was alive."
  winner-announce:
    message: "&7[&bEvent&7] &aWinners: &b{0}"
    split-format: "&7, &b"
  event-create-menu:
    title: "Create an Event"
    button:
      name: "&b{0}"
      lore:
        click-to-create-event: "&e&nClick me to setup the Event!"
        no-permission: "&cYou don't have permission to host this event!"
  event-select-kit-menu:
    title: "Choose Event's Kit"
    button:
      name: "{0}"
      lore:
        - ""
        - "&e&nClick me to choose this kit!"
  event-settings-menu:
    title: "Event Settings"
    max-players-button:
      name: "&bMaximum Players"
      lore:
        - ""
        - "&fCurrent Maximum Players: &b{0}"
        - ""
        - "&aLEFT CLICK &fto increase Maximum Players by 1"
        - "&aSHIFT + LEFT CLICK &fto increase Maximum Players by 10"
        - ""
        - "&cRIGHT CLICK &fto decrease Maximum Players by 1"
        - "&cSHIFT + RIGHT CLICK &fto decrease Maximum Players by 10"
        - ""
        - "&e&nClick to change Maximum Players!"
    party-size-button:
      name: "&bTeam Size"
      lore:
        - ""
        - "&fCurrent Team Size: &b{0}"
        - ""
        - "&aLEFT CLICK &fto increase Team Size by 1"
        - "&cRIGHT CLICK &fto decrease Team Size by 1"
        - ""
        - "&e&nClick to change Team Size!"
    kit-button:
      name: "&bKit"
      lore:
        - ""
        - "&fCurrent Selected Kit: &b{0}"
        - ""
        - "&e&nClick to change a Kit!"
    start-button:
      name: "&bStart Event"
      lore:
        - ""
        - "&fEvent: &b{0}"
        - "&fMinimum Players: &b{1}"
        - "&fMaximum Players: &b{2}"
        - ""
        - "&e&nClick to start Event!"
  event-create:
    message: "&7[&bEvent&7] &b{0} &fis hosting a &b{1} &fevent! "
    clickable:
      message: "&a(Click To Join)"
      hover: "&eClick Me To Join!"
  party-name-format: "'s Team"
  event-join:
    message: "&7[&bEvent&7] &b{0} &fjoined &b{1} &7(&b{2}&7/&b{3}&7) "
    clickable:
      message: "&a(Click To Join)"
      hover: "&eClick Me To Join!"
  starting-full: "&7[&bEvent&7] &fEvent is full. Starting event right now..."
  event-leave:
    message: "&7[&bEvent&7] &b{0} &cleft &b{1} &7(&b{2}&7/&b{3}&7)"
  event-start-countdown:
    message: "&7[&bEvent&7] &b{0} &fis starting in &b&l{1} &fseconds "
    clickable:
      message: "&a(Click To Join)"
      hover: "&eClick Me To Join!"
  cancel-not-enough-players: "&7[&bEvent&7] &cEvent is cancelled due to not enough participants"
  tournament:
    name: "Tournament"
    match-end-message: "&7[&bEvent&7] &a{0} &fkilled &c{1} &7({2} &7matches left)"
    scoreboard:
      starting-event:
        - ""
        - "&b&l┃ &b&l{event-uncolored-name}"
        - "&b&l┃  &fPlayers: &b{event-total-players}&7/&b{event-max-players}"
        - "&b&l┃  &fStarting at &b&l{event-countdown} &fseconds"
      starting-new-round:
        - ""
        - "&b&l┃ &b&l{event-uncolored-name}"
        - "&b&l┃  &fRound &b&l{0}"
        - "&b&l┃  &fStarting at &b&l{event-countdown} &fseconds"
      fighting:
        - ""
        - "&b&l┃ &b&l{event-uncolored-name}"
        - "&b&l┃  &fRound &b&l{0}"
        - "&b&l┃  &fMatches left: &b{1}"
    status:
      starting-event:
        - ""
        - "&b&l{0}"
        - "&fStarting soon..."
        - ""
      starting-new-round:
        - ""
        - "&b&l{0}"
        - "&fRound &b&l{1} &fis starting soon..."
        - ""
      fighting:
        - ""
        - "&b&l{0}"
        - "&fRound &b&l{1} &fis started!"
        - ""
        - "{2}"
        - ""
      fighting-team-format: "&b{0} &fvs &b{1}"
    new-round:
      countdown: "&7[&bEvent&7] &fRound &b&l{0} &fis starting in &b&l{1} &fseconds..."
      start:
        - ""
        - "&7[&bEvent&7] &fRound &b&l{0} &fis started!"
        - "&7[&bEvent&7] &fUse command &7'&b/event status&7' &fto see who is fighting!"
        - ""
      no-available-arena: "&7[&bEvent&7] &cError: Not enough arena. Your party have been automatically promoted to next round."
      auto-promotion: "&7[&bEvent&7] &eThere were an odd number of teams in this round - so your team has advanced to the next round. &a:)"
  sumo-event:
    name: "Sumo Event"
    match-end-message: "&7[&bEvent&7] &a{0} &fkilled &c{1}"
    lobby-scoreboard:
      starting-event:
        - ""
        - "&b&l┃ &b&l{event-uncolored-name}"
        - "&b&l┃  &fPlayers: &b{event-total-players}&7/&b{event-max-players}"
        - "&b&l┃  &fStarting at &b&l{event-countdown} &fseconds"
      fighting:
        - ""
        - "&b&l┃ &b&l{event-uncolored-name}"
        - "&b&l┃  &fRound &b&l{0}"
        - "&b&l┃  &f{1} &bvs &f{2}"
    in-game-scoreboard:
      starting-match:
        - "&7&m----------------------"
        - "&b&l┃  &bStarting soon..."
        - "&7&m----------------------"
      fighting:
        - "&7&m----------------------"
        - "&b&l┃ &fEvent: &b{match-event-type}"
        - "&b&l┃ &fDuration: &b{match-duration}"
        - "&b&l┃ &fRound: &b{match-event-round}"
        - ""
        - "&b&l┃ &b{0}"
        - "&b&l┃ &7vs"
        - "&b&l┃ &b{1}"
        - "&7&m----------------------"
      ending:
        - "&7&m----------------------"
        - "&b&l┃ &aMatch Over!"
        - "&b&l┃ &fWinner: &b{match-event-winner}"
        - "&7&m----------------------"
    status:
      starting-event:
        - ""
        - "&b&l{0}"
        - "&fStarting soon..."
        - ""
      starting-new-round:
        - ""
        - "&b&l{0}"
        - "&fRound &b&l{1} &fis starting soon..."
        - ""
      fighting:
        - ""
        - "&b&l{0}"
        - "&fRound &b&l{1} &fis started!"
        - "{2} vs {3}"
        - ""
    new-round:
      countdown: "&7Round &b&l{0} &7will be starting in &b&l{1}&7..."
      started: "&bRound started!"
hook:
  found-custom-spigot: "&aRunning spigot version: &b{0}&a, custom knockback will be applied"
  cannot-find-custom-spigot: "&eCannot find the custom spigot, vanilla knockback will be applied"
  error-knockback-not-found: "&cError: please report this issue to a moderator (ERROR_KNOCKBACK_NOT_FOUND)"
kit-editor:
  cannot-edit-wrong-state: "&cYou cannot edit kits in this state"
  extra-item-menu-name: "Extra Items"
  save-menu:
    name: "Save kit"
    save-loadout-button-name: "&fSave layout &b{0}"
    load-loadout-button-name: "&fLoad layout &b{0}"
    rename-loadout-button-name: "&fRename layout &b{0}"
    delete-loadout-button-name: "&cRemove layout &b{0}"
    rename-instructions: "&e&lRenaming &b{0}&e&l... Please enter a new value in chat"
    invalid-character: "&cID cannot contain special characters"
  select-kit-menu:
    name: "Select a kit"
    button:
      name: "&b{0}"
      lore:
        - ""
        - "&e&nClick to edit kit layout!"
  cannot-use-command-while-editing: "&cPlease exit your layout editor to use other commands"
  disallow-extra-item: "&cThis kit does not allow extra items"
  cannot-find-editor-location: "&cError: cannot find kit editor location"
  editing:
    - ""
    - "&fYou are editing &b{0} &f's layout"
    - ""
    - "&9 • &fRight click the anvil to save your layout"
    - "&9 • &fRight click the chest to obtain extra item (Does not apply to all kits)"
    - "&9 • &fRight click the sign to exit layout editor"
    - ""
kit:
  not-exists: "&cKit '{0}' does NOT exist!"
  no-kits-found: "&cNo kit found! Use the command '/kit create <ID>' to create one!"
  saved: "&aSaved kit &e'{0}' &ato database"
  saved-all-kits: "&aKits saved!"
  kit-already-exists: "&cKit '{0}' already exsits, cannot create kits with the same ID"
  successfully-create: "&aKit created '{0}'!"
  successfully-delete: "&aKit deleted '{0}!"
  successfully-clone: "&aKit '{0}' game rules has been cloned to '{1}'"
  cannot-save-extra-items: "&cannot save extra item, '{0}' == null"
  successfully-updated-extra-items: "&aUpdated &b{0} &a's extra item!"
  button:
    edit-damage-ticks:
      name: "&b&lEdit kit damage cooldown"
      lore:
        - ""
        - "&7Current kit damage cooldown: {0}"
        - "&cWarning: If you are using a custom spigot core, this setting may not function properly"
        - ""
        - "&e&nClick to edit kit damange cooldown!"
      procedure:
        message: "&e&lChanging &b&lkit damage cooldown&e&l... Please enter a new value in chat"
        success: "&fChanged &b{0} &fkit damage cooldown to &b{1}"
        additional-message: "&cYour message must be a number"
    edit-description:
      name: "&b&lEdit kit description"
      lore-start:
        - ""
        - "&7Current kit description: "
      lore-end:
        - ""
        - "&e&nClick to edit kit description!"
        - "&e&nDrop to remove current description!"
      procedure:
        message: "&e&lEditing &b&lkit description&e&l... Please enter a new value in chat"
        success: "&fChanged &b{0} &fkit description to &b{1}"
        additional-message: "&eYou may use ';' to separate the lines"
    edit-display-name:
      name: "&b&lEdit kit display name"
      lore:
        - ""
        - "&7Current kit display name: {0}"
        - ""
        - "&e&nClick to edit kit's display name!"
      procedure:
        message: "&e&lChanging &b&lkit name&e&l... Please enter a new value in chat"
        success: "&fChanged &b{0} &fkit name to &b{1}"
    edit-extra-items:
      name: "&b&lEdit extra items"
      lore:
        - ""
        - "&e&nClick to edit extra item!"
    edit-icon:
      name: "&b&lEdit kit icon"
      lore:
        - ""
        - "&7Current icon: {0}"
        - "&7Current icon durability: {1}"
        - ""
        - "&e&nClick to set your hand item as kit icon!"
      procedure:
        air: "&cYou cannot change your kit icon to air!"
        success: "&fChanged &b{0} &fkit icon to &b{1}"
    edit-match-type:
      name: "&b&lEdit match type"
      lore-click-left: "&e(Left click)"
      lore-click-middle: "&e(Middle click)"
      lore-click-right: "&e(Right click)"
      lore:
        - ""
        - "&e&nClick to change match type"
    edit-potion-effect:
      name: "&b&lEdit potion effect"
      lore-start:
        - ""
        - "&7Current potion effect: &9({0})"
      lore-end:
        - ""
        - "&e&nClick to edit potion effect!"
      procedure:
        message: "&e&lChanging &b&lpotion effect&e&l... Please enter a new value in chat"
        already-have-potion-effect:
          - "&cKit &b'{0}' &calready has the potion effect &9{1}"
          - "&cIf you want to replace the effect, please remove the current one before applying the new effect"
        success-add: "&fAdded potion effect &b{1} to kit &b{0}"
        success-remove: "&fRemoved potion effect &b{1} to kit &b{0}"
        additional-message:
          - "&eYour message must be '{effect name};{amplifier};{duration (in ticks)}'"
          - "&eIf you want to remove a potion effect, enter '-{potion effect ID}'"
    edit-priority:
      name: "&b&lEdit kit priority"
      lore:
        - ""
        - "&7Current kit priority: {0}"
        - ""
        - "&e&nClick to edit kit priority!"
      procedure:
        message: "&e&lChanging &b&lkit priority&e&l... Please enter a new value in chat"
        success: "&fChanged kit &b{0} &f's kit priority to &b{1}"
        additional-message: "&cYour message must be in numbers"
    preview:
      lore:
        - ""
        - "&e&nLeft click to preview this kit"
        - "&e&nRight click to get the kit preview"
    save:
      name: "&b&lSave Kit"
      lore:
        - ""
        - "&e&nClick to save kit settings"
    rules-toggle:
      success: "&fChanged &b{0} &f{1} to &b{2}"
    rules-set-value:
      name: "&b&l{0}"
      lore:
        - ""
        - "&7{0}"
        - ""
        - "&7Current value: {1}"
        - ""
        - "&e&nClick to edit value!"
      procedure:
        message: "&e&lChanging &b&l{0}&e&l... Please enter a new value in chat"
        success: "&fChanged kit's &b{0} &fto &b{1}"
        additional-message: "&cYour message must be in numbers"
    save-loadout:
      name: "&b&lSave kit layout"
      lore:
        - ""
        - "&7Warning: this will change your current inventory item layout"
        - "&7to the current kit's layout"
        - ""
        - "&e&nClick to save kit layout!"
      success: "&aUpdated kit {0} 's layout"
    toggle:
      name: "&b&lStatus"
      description: "&7Current Status: {0}"
      success: "&fChanged &b{0} &f's status to &b{1}"
    toggle-ranked:
      name: "&b&lRanked mode"
      description: "&7Current status: {0}"
      success: "&fChanged &b{0} &f's ranked mode to &b{1}"
  kit-detail-menu:
    title: "Editing {0}..."
  kit-preview-menu:
    title: "Previewing {0}..."
  kit-management-menu:
    title: "Kit Manager"
    button:
      name: "&b&l{0} &7({1})"
      lore:
        - ""
        - "&e&nClick to edit kit's information!"
  game-rules:
    receive-kit-loadout-book:
      rules: "Receive Kit Loadout Book"
      description: "Setting for players to receive kit loadout book in the beginning of a match, if disabled, player will automatically receive layout settings"
    death-on-water:
      rules: "Death on Water"
      description: "Setting for death upon touching water"
    boxing:
      rules: "Boxing"
      description: "Setting to disable damage and end after 100 hits"
    bed:
      rules: "Bed"
      description: "Setting for players to respawn before bed break"
    break-goal:
      rules: "Break Goal"
      description: "Setting for wins after breaking the bed"
    portal-goal:
      rules: "Portal Goal"
      description: "Setting for wins after enter into ender portal"
    projectile-only:
      rules: "Ranged Damage Only"
      description: "Setting for this duel mode to only receive ranged damage"
    hypixelUHC:
      rules: "HypixelUHC"
      description: "Setting for match to replace golden apple's regeneration to Regeneration III, and enable golden head"
    spleef:
      rules: "Spleef"
      description: "Setting for match to allow breaking snow and sand"
    remove-snow-block-when-snowball-hit:
      rules: "Remove Snow Block When Snowball Hit"
      description: "Setting for snow block removal when snowball hit it"
    health-regeneration:
      rules: "Health Regeneration"
      description: "Setting for match to allow auto regeneration"
    show-health:
      rules: "Show Health"
      description: "Setting for match to show player's health"
    food-level-change:
      rules: "Hunger Bar Change"
      description: "Setting for match for players to lose hunger bar"
    point:
      rules: "Point System"
      description: "Setting for match to apply a point system"
    ranked-point:
      rules: "Point System (Ranked)"
      description: "Setting for ranked match to apply a point system"
    reset-arena-when-get-point:
      rules: "Reset Arena After Get A Point"
      description: "Settings for match to reset arena after player get a point"
    only-loser-reset-position-when-get-point:
      rules: "Only Loser Reset Position After Get A Point"
      description: "Settings for match to reset player position after player get a point"
    build:
      rules: "Build"
      description: "Setting for match to allow block placement/destruction"
    start-freeze:
      rules: "Start Freeze"
      description: "Setting for match to freeze player movement on start"
    no-damage:
      rules: "No Damage"
      description: "Setting for match to disable damage"
    instant-gapple:
      rules: "Instant Golden Apple"
      description: "Setting for match to instant regeneration to full health with golden apple"
    ender-pearl-cooldown:
      rules: "Ender Pearl Cooldown"
      description: "Setting for match to set a cooldown of 16 seconds on ender pearls"
    clear-block:
      rules: "Clear Block"
      description: "Setting for match to remove all blocks placed in the past 10 seconds"
    drop-item-when-die:
      rules: "Item Drop On Death"
      description: "Setting for players to drop items on death"
    no-fall-damage:
      rules: "No Fall Damage"
      description: "Setting for disabling fall damage"
    give-back-arrow:
      rules: "Give Back Arrow"
      description: "Settings for player who uses arrow will give back after 3.5 seconds"
    drop-items:
      rules: "Drop Items"
      description: "Settings for player to drop item using 'Q' button"
    respawn-time:
      rules: "Respawn Time"
      description: "Settings for the respawn timer (Only works if bed or goal is on)"
    maximum-points:
      rules: "Maximum Points"
      description: "Settings for the maximum points (Only works if point system is on)"
    match-countdown-duration:
      rules: "Match Countdown Duration"
      description: "Settings for the match countdown duration"
    new-round-time:
      rules: "New Round Time"
      description: "Settings for the new round countdown time (Only works if point system is on)"
    clear-block-time:
      rules: "Clear Block Time"
      description: "Settings for the clear block time (Only works if clear block is on)"
    knockback-name:
      rules: "Knockback Profile"
      description: "Settings for the knockback profile (Only works if using specific spigot forks)"
leaderboard:
  reload: "&eReloading leaderboard..."
  top10-display:
    name: "&a{0} &7| &fTop 10"
    lore: "&f#{0}: &b{1} &f- &b{2}"
  best-winstreak-menu-title: "Best Winstreak Leaderboard"
  elo-menu-title: "ELO Leaderboard"
  wins-menu-title: "Total Wins Leaderbaord"
  winstreak-menu-title: "Winstreak Leaderboard"
  kit-stats-menu:
    title: "{0}'s stats"
    global-stats:
      name: "&bDuel stats"
      lore:
        - "&bUnranked:"
        - " &f• Wins: &b{0}"
        - " &f• Losses: &b{1}"
        - " &f• W/L: &b{2}"
        - ""
        - "&bRanked:"
        - " &f• Elo: &b{3}"
        - " &f• Wins: &b{4}"
        - " &f• Loses: &b{5}"
        - " &f• W/L: &b{6}"
    kit-stats:
      name: "&b{0}"
      lore:
        - "&bUnranked:"
        - " &f• Wins: &b{0}"
        - " &f• Losses: &b{1}"
        - " &f• Win Streak: &b{2}"
        - " &f• Highest Win Streak: &b{3}"
        - " &f• W/L: &b{4}"
        - ""
        - "&bRanked:"
        - " &f• Elo: &b{5}"
        - " &f• Highest Elo Record: &b{6}"
        - " &f• Wins: &b{7}"
        - " &f• Loses: &b{8}"
        - " &f• W/L: &b{9}"
  error-not-enough-slot: "&cError: Not enough item slots"
  switch-leaderboard-button:
    view-stats-button:
      name: "View Stats"
      lore:
        - ""
        - "&e&nClick to view!"
match:
  separate: "&7, &b"
  start-unranked:
    - ""
    - "&b{0}"
    - "&9 • &7Kit: &b{1}"
    - "&9 • &7Map: &b{2}"
    - "&9 • &7Opponent(s): &b{3}"
    - ""
  start-ranked:
    - ""
    - "&b{0}"
    - "&9 • &7Kit: &b{1}"
    - "&9 • &7Map: &b{2}"
    - "&9 • &7Opponent: &b{3}"
    - "&9 • &7ELO: &b{4}"
    - ""
    - "&cWarning: This match is a ranked match, the result is going to affect your ELO!"
    - ""
  join-spectate: "&b{0} &eis now spectating"
  leave-spectate: "&b{0} &eis no longer spectating"
  cannot-drop-weapon: "&cYou cannot drop your weapon"
  use-again-golden-head: "&cYou need to wait &c&l{0} &cseconds before using Golden Head again"
  use-again-ender-pearl: "&cYou need to wait &c&l{0} &cseconds before using ender pearl again"
  use-again-fireball: "&cYou need to wait &c&l{0} &cseconds before using fireball again"
  received-kit-loadout: "&fYou have received &b{0} &fkit loadout"
  received-kit-loadout-because-timeout: "No selected kit loadout. You have been automatically equipped &bdefault &fkit loadout"
  cannot-break-own-bed: "&cYou cannot break your own bed!"
  can-use-enderpearl: "&aYou can now use Ender Pearl again."
  arrow-damage: "&c{0}&e's health: &c{1}❤ &e{2}❤"
  requeue-not-in-match: "&cError: You are not in a match"
  bed-break:
    title: "&cBed Destroyed!"
    subtitle: "&fYou will not respawn after die!"
    message:
      - ""
      - "&f&lBed Destroyed > {0}'s bed &7has been destroyed by {1}{2}!"
      - ""
  death-message:
    disconnect: "{0}{1} &7disconnected."
    killed: "{2}{3} &7killed {0}{1}&7."
    default: "{0}{1} &7died."
  post-match-inventory:
    winner: "&aWinner: &e"
    loser: "&cLoser: &e"
    hover: "&aClick to view &6{0}'s &ainventory"
    message:
      - "&7&m------------------------------------------------"
      - "&bPost-Match Inventories &7(click to view)"
      - "{post-match-inventories}"
      - "&7&m------------------------------------------------"
    rating-changes: "&eELO changes: &a{0} +{1} ({2})  &c{3} -{4} ({5})"
  force-end:
    message: "&cThe match is cancelled! Reason: {0} (Your stats related to this match will not be saved)"
    not-online: "&cPlayer is not online!"
    profile-not-found: "&cError: Player profile not found"
    not-in-match: "&cPlayer is not in a match!"
    reason: "&cAdmin Command"
    success: "&aSuccessfully force ended {0}'s match"
  spectate:
    wrong-state: "&cYou cannot spectate match right now!"
    have-party: "&cYou cannot spectate match while in a party!"
    not-online: "&cPlayer is not online!"
    profile-not-found: "&cError: Player profile not found"
  no-speed:
    not-in-match: "&cPlayer is not in a match!"
    not-boxing: "&cThe current kit you are using is not boxing!"
    success-removed: "&aSuccessfully removed speed potion effect"
    success-added: "&aSuccessfully added speed potion effect"
  view-inventory:
    wrong-state: "&cYou can only view inventories in lobby"
    usage: "&cUsage: /viewinventory <UUID>"
    invalid-uuid: "&cInvalid UUID!"
    cannot-find: "&cCannot find the selected inventory. Is it expired?"
  spectate-menu:
    title: "Spectate Menu"
    button:
      name-solo: "&b{0} &7vs &b{1}"
      name-split: "&b{0}'s Team &7vs &b{0}'s Team"
      name-ffa: "&7FFA with &b{0} &7players"
      name-sumo-event: "&bSumo Event"
      name-error: "&cError"
      lore:
        - "&bMatch Information"
        - " &7• &fDuration: &b{0}"
        - " &7• &fKit: &b{1}"
        - " &7• &fMap: &b{2}"
        - " &7• &fGame-Mode: &b{3}"
        - " &7• &fPlayer(s): &b{4}"
        - " &7• &fSpectator: &b{5}"
        - ""
        - "&e&nClick to spectate match!"
    error-button:
      name: "&cCannot read match information!"
      lore:
        - "&7An error occurred when reading"
        - "&7 {0}'s information. Please view the"
        - "&7 error in the console and report"
        - "&7 it to developer"
  spectate-teleport-menu:
    title: "Spectator Teleportation"
    button:
      name: "&b{0}"
      lore:
        - ""
        - "&e&nClick to teleport!"
    wrong-state: "&cError: Wrong state"
    already-died: "&cThe selected player already died"
    not-online: "&cThe selected player is not online"
    target-wrong-state: "&cError: Selected player wrong state"
    not-same-match: "&cError: Incorrect match"
  view-inventory-menu:
    title: "Inventory of {0}"
    open-message: "&fYou are now viewing &b{0}'s &finventory"
    switch-inventory-button:
      name: "&eView {0}'s inventory"
    player-information-button:
      name: "&bPlayer Information"
      lore:
        - ""
        - "&fHearts: &b{0}/{1} &4❤"
        - "&fHunger: &b{2}/20"
        - ""
    effects-button:
      name: "&bPotion Effects"
      no-effects-lore:
        - ""
        - "&fNo potion effects found"
        - ""
      effects-format: "&f{0} &7- &b{1}"
    healing-button:
      name: "&bHealing Count"
      no-healing-lore:
        - ""
        - "&cNo Healing Method found"
        - ""
      healing-lore:
        - ""
        - "&b{0} &fhad &b{1} &f{2} left"
        - ""
    statistics-button:
      name: "&bMatch Stats"
      lore:
        - ""
        - "&fHits: &b{0}"
        - "&fBlocked Hits: &b{1}"
        - "&fLongest Combo: &b{2}"
        - "&fPotion Thrown: &b{3}"
        - "&fPotion Missed: &b{4}"
        - "&fPotion Accuracy: &b{5}%"
        - ""
  healing-method:
    potion: "Health Potions"
    soup: "Soup"
    golden-apple: "Golden Apple"
    god-apple: "Golden Apple"
  new-round-start:
    countdown: "&e{0}..."
    message: "&aMatch started!"
    scored-title: "{0}{1} &escored!"
    scored-subtitle: "{0}{1} &7- {2}{3}"
    score:
      - "&b▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬"
      - ""
      - "{0}&l{1}&7(&c{2}❤&7) &escored!"
      - "{0}&l{3} &7- {4}&l{5}"
      - ""
      - "&b▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬"
  respawn:
    title: "&cYOU DIED!"
    subtitle: "&e{0}..."
    countdown: "&e{0}..."
    message: "&aRespawned!"
  ## As of right now, only red and blue are going to be usable.
  ## Not sure what I should do to the rest, but just in case
  team-color:
    red:
      name: "&cRed"
      logo: "&c[R]"
    blue:
      name: "&9Blue"
      logo: "&9[B]"
    green:
      name: "&aGreen"
      logo: "&a[G]"
    yellow:
      name: "&eYellow"
      logo: "&e[Y]"
    aqua:
      name: "&bAqua"
      logo: "&b[A]"
    white:
      name: "&fWhite"
      logo: "&f[W]"
    pink:
      name: "&dPink"
      logo: "&d[P]"
    gray:
      name: "&8Gray"
      logo: "&8[G]"
  ##Please don't put color code into these
  match-type:
    solo: "Solo"
    ffa: "FFA"
    split: "Teams"
    sumo-event: "Sumo Event"
  end-title:
    win:
      title: "&aVICTORY!"
      subtitle: "&a{0} &fwin the match!"
    lose:
      title: "&cDEFEAT!"
      subtitle: "&c{0} win the match!"
party:
  created: "&fYou have created a new &bparty"
  successfully-set-max-size: "&fSuccessfully changed max party size to &b{0} "
  successfully-set-chat: "&fSuccessfully changed party chat to &b{0}"
  announce:
    message: "&7[&bParty&7] &b{0} &fhas invited &eall online players &fto join! "
    clickable: "&a(Click here to join)"
    hover: "&aClick here to join"
  privacy:
    message: "&fYour party privacy settings has been set to: &b{0}"
    open: "Public"
    closed: "Invites Only"
  broadcast-format: "&f[&bParty&f] &r{0}"
  ##Party chat is a party broadcast, meaning it will use the broadcast format above
  party-chat-format: "&d{0}&7: &f{1}"
  own-profile-not-found: "&cError: Profile cannot be found"
  cannot-interact-self: "&cError: Cannot interact self"
  join-message:
    normal: "&b{0} &fhas joined your party"
    force: "&b{0} &fhas &cHACKED &finto your party"
  leave-message:
    normal: "&b{0} &fhas left the party"
    force: "&b{0} &fhas been &ckicked &ffrom your party"
  disband: "&fParty &cdisbanded"
  invite:
    team-message: "&b{0} &finvited &b{1} &fto join the party! They have &b30 &fseconds to join"
    invite-message: "&7[&bParty&7] &b{0} &fhas invited you to join their party! "
    clickable: "&a(click here to join)"
    hover: "&aclick here to join"
  information:
    - "&7&m------------------------------------------------"
    - "&fParty Info:"
    - "&f Leader: &b{0}"
    - "&f Size: &7(&b{1}&7/&b{2}&7)"
    - "&f Members: &b{3}"
    - "&f Settings: &b{4}"
    - "&f Chat: &b{5}"
    - "&7&m------------------------------------------------"
  chat-off: "&cParty chat has been muted"
  toggle-party-chat: "&fYour party chat has been &b{0}"
  disband-leader-left: "&cParty has been disbanded since the party leader is offline"
  quit: "&b{0} &fhas left the server"
  only-leader: "&cThis command can only be used by party leaders"
  in-a-party: "&cYou are already in a party, cannot use this command"
  not-in-a-party: "&cYou are not in the same party, cannot use this command"
  wrong-state: "&cYou must be in a lobby to create a party"
  party-not-open: "&cYour party must be public to use this command, use '/party open' to set it to public"
  player-not-found: "&cCannot find player '{0}'"
  party-not-found: "&cCannot find '{0}' 's party"
  full: "&cParty is full"
  already-in-party: "&cYou are already in this party"
  target-already-in-party: "&cThe opponent is already in another party"
  not-invited: "&cYou have not been invited to this party!"
  disabled-party-invite: "&cThis player has disabled party invites!"
  not-integer: "'{0}' is not a valid number!"
  size-below-1: "&cParty size cannot be lower than 1"
  error-leader-not-found: "&cError: please report this issue to a moderator (ERROR_LEADER_PLAYER_NULL)"
  max-size: "&cYour party's max size is {0}!"
  already-invite: "&cThere's already an on-going invite request. If you want to invite the same player again, please wait 30 seconds."
  help-message:
    - "&6&m------------------------------------------------"
    - "&dHelp party &7- &fHow to use party commands"
    - "&6&m------------------------------------------------"
    - "&9Party commands:"
    - "&b/party leave &7- &eLeave your current party"
    - "&b/party join <ID> &7- &eJoin/accept party requests"
    - "&b/party list <ID> &7- &eCheck a specific player`s party status"
    - ""
    - "&9Leader commands:"
    - "&b/party invite <ID> &7- &eInvite a player to your party"
    - "&b/party mute &7- &eEnable/disable party chat"
    - "&b/party chat &7- &eEnable/disable automatic party chat"
    - "&b/party kick <ID> &7- &eKick a player from your party"
    - "&b/party disband &7- &eDisband your party"
    - "&b/party open &7- &eSetting party status to public"
    - "&b/party close &7- &eSetting party status to invite-only"
    - "&b/party size <party max-size> &7- &eSet party's max-size"
    - "&b/party announce &7- &eMake an announcement in your party"
    - ""
    - "&9other tips:"
    - "&bIf you want to use &eparty chat&b, use &7'&b@&7' &bor &7'&b!&7' &bbefore your messages"
    - "&6&m------------------------------------------------"
  choose-arena-menu:
    title: "Select Arena"
    button:
      name: "&b{0}"
      random: "&bRandom Map"
      lore:
        - ""
        - "&e&nClick to select this arena!"
  choose-kit-menu:
    title: "Select Kit"
    button:
      name: "&b{0}"
      lore:
        - ""
        - "&e&nClick to select this kit!"
  choose-match-type-menu:
    title: "Select Mode"
    split-button:
      name: "&bParty Fight"
      lore:
        - "&7This will split your party to two teams"
        - "&7and start the match"
        - ""
        - "&e&nClick to select this mode!"
    ffa-button:
      name: "&bFFA"
      lore:
        - "&7Everyone in the party will be your enemy"
        - "&7Last to survive will be the winner"
        - ""
        - "&e&nClick to select this mode!"
  other-parties-menu:
    title: "Other Parties"
    button:
      name: "&b{0}'s &fTeam"
      lore-start:
        - "&bTeam Information"
        - " &fLeader: &b{0}"
        - " &fSize: &b{1}&7/&b{2}"
        - ""
        - " &fMembers:"
      lore-end:
        - ""
        - "&e&nClick to send duel request!"
  start-party-fight:
    only-leader: "&cThis can only be started by party leader"
    need-more-than-2: "&cYour party needs to have at least 2 players!"
    arena-disabled: "&cError: Arena disabled"
    cannot-find-arena: "&cError: Cannot find arena"
    players-not-in-lobby: "&cPlayer {0} is not in a lobby"
profile:
  cannot-find-player: "&cCannot find ID, player will need to have logged onto the server at least once to view profile"
  error-cannot-load-player: "&cError: could not load player profile"
  kit-right-click-to-receive:
    - "&7Right click"
    - "&7To receive your kit"
  settings-menu:
    title: "Settings"
    click-to-switch-settings: "&e&nClick to switch setting!"
    no-permission: "&cYou don't have permission to change this setting"
  procedure:
    enter-cancel-to-cancel: "&e&lEnter &c&lcancel &e&lto stop the procedure"
    success-cancel: "&aProcedure has been cancelled"
  settings:
    successfully-changed: "Successfully changed setting {0}"
    time-changer:
      name: "Time"
      lore:
        - ""
        - "&7Change your in-game time"
        - ""
      normal-server-time: "Default Time"
      day: "Day"
      afternoon: "Afternoon"
      night: "Evening"
      midnight: "Midnight"
      successfully-changed: "&aSuccessfully changed your client time to: {0}"
    arena-selection:
      name: "Arena Selection"
      lore:
        - ""
        - "&7Display and allow to choose arena"
        - ""
    match-scoreboard:
      name: "Match Scoreboard"
      lore:
        - ""
        - "&7Show/Hide scoreboard in matches"
        - ""
    allow-duel-request:
      name: "Duel Requests"
      lore:
        - ""
        - "&7Receive duel requests in lobby"
        - ""
    allow-party-invite:
      name: "Party Invites"
      lore:
        - ""
        - "&7Receive party invites in lobby"
        - ""
    spectator-visibility:
      name: "Spectator Visibility"
      lore:
        - ""
        - "&7See other spectators when spectating"
        - ""
    spectator-join-leave-message:
      name: "Spectator Join/Leave Message"
      lore:
        - ""
        - "&7See spectator join/leave message"
        - ""
    event-announcement:
      name: "Event Announcement"
      lore:
        - ""
        - "&7Receive event announcement"
        - ""
    ping-range:
      name: "Ping Range"
      lore:
        - ""
        - "&7Enable ping range for queuing"
        - ""
      unlimited: "Unlimited"
queue:
  usage: "&cCommand usage: /queue <Match-Type>"
  cannot-quit-queue: "&cYou are not in a queue"
  cannot-queue: "&cYou cannot start a queue right now"
  type:
    unranked: "Unranked"
    ranked: "Ranked"
  menu:
    title: "Select {0} Mode"
    button:
      lore:
        - ""
        - "&fIn-Queue: &b{0}"
        - "&fIn-Game: &b{1}"
        - ""
        - "&fClick to join &b{2} &f's Queue!"
        - ""
  error-found-queue-profile: "&cError: Found QueueProfile, cannot join the queue"
  error-not-found-queue-profile: "&cError: Cannot find QueueProfile"
  wrong-state: "&cCannot join a queue in the current state"
  error-kit-data-not-found: "&cCannot join a queue, please rejoin"
  success-join: "&fYou have joined &b{0} &f's game queue"
  success-quit: "&fYou have left &b{0} &f's game queue"
button:
  back:
    name: "&c&lGo Back"
    lore:
      - "&7Click here to return to the last page"
  confirm:
    name-confirm: "&aConfirm"
    name-cancel: "&cCancel"
  toggle:
    name: "&b&l{0}"
  jump-to-page:
    name: "&ePage {0} "
    current-page-lore:
      - ""
      - "&aYou are already on this page!"
  page:
    next-page-available:
      name: "&aNext page"
      lore:
        - ""
        - "&eClick here to jump to the next page"
    next-page-current:
      name: "&7Next page"
      lore:
        - ""
        - "&eYou are already on the last page!"
    previous-page-available:
      name: "&aPrevious page"
      lore:
        - ""
        - "&eClick here to jump to the previous page"
    previous-page-current:
      name: "&7Previous page"
      lore:
        - ""
        - "&eYou are on the first page!"
  page-filter:
    name: "&bPage filter"
    lore:
      - ""
      - "&eLeft click to change page filter"
      - "&eRight click to switch page filter status"
      - ""
    no-filters: "&cNo filter available"
menu:
  view-all-pages:
    title: "&bView all pages"
tablist:
  ## If you want to disable header or footer, just simply put null
  ## Note that you cannot only keep the header and disable the footer, you have to enable both or disable both
  header: "&b&lPixel&3&lEdge &7(Practice)"
  footer: "&bplay.pixeledgebd.com"
GoodestEnglish commented 1 year ago

Fixed it but now I have issue with the Scoreboard being Messed up. (Imanity 3)

image

What plugins do you have?

ssquadteam commented 1 year ago

Fixed it, MundoSK was the problem. Other than that I have got a suggestion for next update. Add a like Queuing Visualizer. Like make the Items like 2 of them if anyone is in Queue if not keep it one

Chromaah commented 1 year ago

maybe next time send the file in a pastebin link that is so big

ssquadteam commented 1 year ago

Anyways can you add a Queuing Visualizer on the items of it like StrikePractice? and also a placeholder for it so we can add it to DeluxeMenus like

dynamic_amount: '%spp_infightcount_debuff%'

ssquadteam commented 1 year ago

I fixed the issue though it was a plugin conflict and also it like shows if anyone is queueing the mode it turns into 2 items so we can know someone is queuing it rather than hovering on it and seeing it

ssquadteam commented 1 year ago

So it would be really great if this feature gets added to next update

GoodestEnglish commented 1 year ago

Anyways can you add a Queuing Visualizer on the items of it like StrikePractice? and also a placeholder for it so we can add it to DeluxeMenus like

dynamic_amount: '%spp_infightcount_debuff%'

Sorry what do you mean by Queuing Visualizer?

If you want to get the amount of players playing on that kit with PAPI, this is the placeholder you want to use: %eden_match_unranked_<kit name>% or %eden_match_ranked_<kit name>%

ssquadteam commented 1 year ago

ah I see. Other than that is there any way to add Portal Protection in Y-Axis as players can place blocks 2 blocks above the Portal. And also add protection to the spawn point of 2 players in like for example 5 blocks radius. Would be really great if were a feature

ssquadteam commented 1 year ago

also spectators cant fly

ssquadteam commented 1 year ago

@GoodestEnglish Critical Issue. Boxing it only takes 10 hits to finish the game after updating to the latest version

GoodestEnglish commented 1 year ago

@GoodestEnglish Critical Issue. Boxing it only takes 10 hits to finish the game after updating to the latest version

Thanks for letting me know. Fixing it asap

Edit: Fixed https://github.com/diamond-rip/Eden/releases/tag/1.1.19-BETA-8595586

GoodestEnglish commented 1 year ago

also spectators cant fly

Do not separate lobby world and arena world.

GoodestEnglish commented 1 year ago

ah I see. Other than that is there any way to add Portal Protection in Y-Axis as players can place blocks 2 blocks above the Portal. And also add protection to the spawn point of 2 players in like for example 5 blocks radius. Would be really great if were a feature

Should be able to add this feature. I will let you know

ssquadteam commented 1 year ago

@GoodestEnglish found another minor but very annyoing issue. When using Column Mode Tablists with other Plugins such as nez's TAB, even when the fancy-playerlist is disabled in Eden, It still interferes at a degree and makes the tab look like this image Like it gets messed up.

Where as it was supposed to look more like this, image

Would be great if you could fix it quick. I am guessing it and both TAB plugins are trying to Format tab to a degree as sometimes the color of the player's tag turns &b (Aqua).

ssquadteam commented 1 year ago

It only happens again when a player joins the server but a reload fixes it. Or also happens when they switch world as it has to make it Friend and Enemy (&a and &c) Colors. So I guess both are conflicting each other

ssquadteam commented 1 year ago

Fixed it. Was issue with Citizens. Pretty Exptected.

Other than that could you add like Specific Map settings for Brackets / Tournament Event and also ability to toggle using Kit Editor on and off in Events Tab? And also other items than Party Items in Event Tab

ssquadteam commented 1 year ago

image Can someone help me with these? All over the world