diamond-rip / Eden

The best free 1.8 1v1 practice plugin - Offers tons of premium features!
GNU General Public License v3.0
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arena limit bug #443

Closed serumanooo closed 1 year ago

serumanooo commented 1 year ago

@GoodestEnglish just found this bug with the arena limits, can be related with 3 things: https://youtu.be/peIiKUhl0Rw

its a bug related to the experimental version you sent

also, could you please make the spec area bigger? because of this: https://youtu.be/dKO4w5nR6bo

GoodestEnglish commented 1 year ago

@GoodestEnglish just found this bug with the arena limits, can be related with 3 things: https://youtu.be/peIiKUhl0Rw

its a bug related to the experimental version you sent

also, could you please make the spec area bigger? because of this: https://youtu.be/dKO4w5nR6bo

Did you setup portal-goal-protection in your arena edit menu?

I am making a new config option for the spectate arena thing.

serumanooo commented 1 year ago

@GoodestEnglish just found this bug with the arena limits, can be related with 3 things: https://youtu.be/peIiKUhl0Rw its a bug related to the experimental version you sent also, could you please make the spec area bigger? because of this: https://youtu.be/dKO4w5nR6bo

Did you setup portal-goal-protection in your arena edit menu?

I am making a new config option for the spectate arena thing.

My arena limit is not working in general, like, some players queued it and they made a 7k blocks bridge at the side of the arena

Btw, my arena limit does not have the portal in it, so they should not be able to put blocks in there (There is nothing wrong with my arenas config, i have like 100 arenas and every arena is setted right)

And like i said before, everything works fine with the stable version of eden

GoodestEnglish commented 1 year ago

@GoodestEnglish just found this bug with the arena limits, can be related with 3 things: https://youtu.be/peIiKUhl0Rw its a bug related to the experimental version you sent also, could you please make the spec area bigger? because of this: https://youtu.be/dKO4w5nR6bo

Did you setup portal-goal-protection in your arena edit menu? I am making a new config option for the spectate arena thing.

My arena limit is not working in general, like, some players queued it and they made a 7k blocks bridge at the side of the arena

Btw, my arena limit does not have the portal in it, so they should not be able to put blocks in there

And like i said before, everything works fine with the stable version of eden

What do you mean by "your arena limit does not have the portal in it"?

Can you also send your arena.yml?

May you test this version and see if the cuboid protection is solved or not? (Or something you don't like) https://drive.google.com/file/d/1nnxWSHH4BEEHm53hSekUJ7l6g2VkHgiB/view?usp=sharing

Edit: Use this link instead. This link also added all players teleport back to match spawn location when a team wins https://drive.google.com/file/d/1_7M-vq-qZP_Uq6viN1AjqKQ3TXHTaH8K/view?usp=sharing

serumanooo commented 1 year ago

@GoodestEnglish just found this bug with the arena limits, can be related with 3 things: https://youtu.be/peIiKUhl0Rw its a bug related to the experimental version you sent also, could you please make the spec area bigger? because of this: https://youtu.be/dKO4w5nR6bo

Did you setup portal-goal-protection in your arena edit menu? I am making a new config option for the spectate arena thing.

My arena limit is not working in general, like, some players queued it and they made a 7k blocks bridge at the side of the arena Btw, my arena limit does not have the portal in it, so they should not be able to put blocks in there And like i said before, everything works fine with the stable version of eden

What do you mean by "your arena limit does not have the portal in it"?

Can you also send your arena.yml?

May you test this version and see if the cuboid protection is solved or not? (Or something you don't like) https://drive.google.com/file/d/1nnxWSHH4BEEHm53hSekUJ7l6g2VkHgiB/view?usp=sharing

Edit: Use this link instead. This link also added all players teleport back to match spawn location when a team wins https://drive.google.com/file/d/1_7M-vq-qZP_Uq6viN1AjqKQ3TXHTaH8K/view?usp=sharing

ok, btw i have a question, does these characters stand for something? or are they like random characters? image

im just curious about it

serumanooo commented 1 year ago

@GoodestEnglish here is the arena.yml https://drive.google.com/file/d/1CvIoK9eb17ujz7RTF8-0v_u7SK3LNFiW/view?usp=sharing

serumanooo commented 1 year ago

Like, the portal is outside the arena limit because of the hippo thing i mentionated like one or two months ago

Yes i can send it, just wait a minute

Also ill try to test it rn

https://youtu.be/j5wMAY0Qjf4

serumanooo commented 1 year ago

hey @GoodestEnglish i tested this version you just sent me and the arena limit bug was solved, now everything works fine look: https://youtu.be/jMFVi2uAAoc (im sorry for sending too much messages)

serumanooo commented 1 year ago

ive tested it as you can see here i still cant fly without the skript https://youtu.be/9lsDGHyeQlE

and here you can see that the spectator cuboid seems solved (idk if you actually changed something about that, if you didnt change anything, then its just because its a smaller map) https://youtu.be/OYZqggNkfuo

and here you can see that the teleport thing is fixed at battle rush, but the enemy player still dies https://youtu.be/g91ijdMZtHo

GoodestEnglish commented 1 year ago

The number behind the version tag means which commit is it related to. This allows me to track my old code and locate the issue faster image

I do solve the spectator cuboid thing. The value is now configurable ;) (In next version)

The "die" thing is an animation. Which means the player didn't actually die. You can disable it by setting config match.death-animation to false

serumanooo commented 1 year ago

The number behind the version tag means which commit is it related to. This allows me to track my old code and locate the issue faster image

I do solve the spectator cuboid thing. The value is now configurable ;) (In next version)

The "die" thing is an animation. Which means the player didn't actually die. You can disable it by setting config match.death-animation to false

ohhh, so i think thats the also thing thats causing the "player clone" sometimes when someone dies and also ty for the explanation

serumanooo commented 1 year ago

ohhh, so i think thats also the thing thats causing the "player clone" sometimes when someone dies and also ty for the explanation

@GoodestEnglish https://youtu.be/7YrB2W5fDYY i tried disabling it and the enemy player still dies and i cant see him (i think its because eden kills the player to finish the match, but this should not happen in gamemodes that have point system enabled)

HierarchyMan commented 1 year ago

Edit: Use this link instead. This link also added all players teleport back to match spawn location when a team wins https://drive.google.com/file/d/1_7M-vq-qZP_Uq6viN1AjqKQ3TXHTaH8K/view?usp=sharing

I hope this doesn't break only reset looser position after point Can you confirm goodestenglish or can someone test?

GoodestEnglish commented 1 year ago

ohhh, so i think thats also the thing thats causing the "player clone" sometimes when someone dies and also ty for the explanation

@GoodestEnglish https://youtu.be/7YrB2W5fDYY i tried disabling it and the enemy player still dies and i cant see him (i think its because eden kills the player to finish the match, but this should not happen in gamemodes that have point system enabled)

This is because when player go into the portal, it triggers the "die" method which allows Eden to trigger the "win" method. I can do something to the message. But not the visibility due to the complexity. If I have to do that I have to recode the whole visibility system basically.

The option in config only disable the animation of the death. Nothing changes with visibility.

GoodestEnglish commented 1 year ago

Edit: Use this link instead. This link also added all players teleport back to match spawn location when a team wins https://drive.google.com/file/d/1_7M-vq-qZP_Uq6viN1AjqKQ3TXHTaH8K/view?usp=sharing

I hope this doesn't break only reset looser position after point Can you confirm goodestenglish or can someone test?

Shouldn't be. Tested with latest version.

GoodestEnglish commented 1 year ago

as you can see here i still cant fly without the skript

May you test it with the latest release? I did some changes and I personally tested it is working now. @serumanooo