With the help of @diarreola, I've added in a rough points system.
A user's points are deducted from their remaining point balance whenever they make a choice.
If the user's remaining point balance is lower than the amount of points deducted by a choice, then the choice vanishes from the UI with an if statement.
With the help of @diarreola, I've added in a rough points system.
A user's points are deducted from their remaining point balance whenever they make a choice.
If the user's remaining point balance is lower than the amount of points deducted by a choice, then the choice vanishes from the UI with an if statement.