diasurgical / devilution

Diablo devolved - magic behind the 1996 computer game
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monster: add BUGFIX for ClrAllMonsters #2286

Closed StephenCWills closed 1 year ago

StephenCWills commented 1 year ago

I believe monsters should all update their targets within a couple seconds because UpdateEnemy() is called at the end of a monster's idle animation so perhaps the value it's initialized to here doesn't actually matter. In that case, maybe just setting them to zero would be better.