Open DakkJaniels opened 2 months ago
At least i would not put the tick count in there, it's an implementation detail that the user should not really be aware of.
Personally I'm not a fan of this change, old descriptions felt cool :P
I guess, but people are confused by them, thinking the game changes (e.g., monster AI changes to become more aggressive) beyond just making it faster.
At least i would not put the tick count in there, it's an implementation detail that the user should not really be aware of.
I can remove that.
I think the descriptions are a bit confusing. I would revise to something like:
Standard game speed
1.5x game speed
2x game speed
2.5x game speed
Stuff like Game runs 150% faster than normal
makes you do mental gymnastics to figure out how fast that it, despite being technically correct. I could see many users mistakenly thinking that means "The game runs at 150% speed".
Additionally, the old descriptions could be appended to my suggestion, giving a very clear demonstration of what is happening, as well as being immersive.
Personally I'm not a fan of this change, old descriptions felt cool :P