diasurgical / devilutionX

Diablo build for modern operating systems
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[Issue Report]: White fire art in main menu #7199

Closed SODIX closed 1 month ago

SODIX commented 1 month ago

Operating System

Windows x64

DevilutionX version

1.5.2

Describe

When switching resolution in other than 4:3, white fire art in main menu is goes away.

To Reproduce

  1. Click to options
  2. Click to video options
  3. Change resolution to 16:9 or 16:10

Expected Behavior

Art in main menu should be visible at any resolution

Additional context

12312

Trihedraf commented 1 month ago

It's probably the monitor and OS setting for full vs limited RBG being mismatched causing the colors to be crushed, so it can't be seen on the monitor because there isn't enough contrast between the dark colors.

AJenbo commented 1 month ago

I think that is mostly left overs from older versions

Looks to me like it's extracted to Hellfire install folder from a CD.

Also diabdat.mpq look a bit small.

Arh I though you where referring to the DLL files and such.

AJenbo commented 1 month ago

You do code, and fix bugs. So you can see better.

It's the program bug, because of you can't set brightness up to see fire, and have the still the same default darkness in-game.

You not making sens, and/or being rude now. Please refrain from this, I know it's hard to communicate across language barriers. To be clear no one has found anything that can explain this EXCEPT for an issue with your monitor settings.

I tested all my screenshots in GIMP(upped the brightness), yes in you turn up the brightness, you can see the art, but game will looks like crap, it's and resolution/brightness bug. Only few resolutions(1280x960 for example), show needed art with default brightness.

Try adjusting the gamma or contrast instead. The color grading is likely wrong on your monitor and compensating for it by maxing out brightness while letting your see some of the darker colors won't give you a full color range and thus result in bad visuals in other parts of the spectrum.

The reason it relates to resolution for you is probably because your system has different profiles for the different resolutions.

The only point where the art is not in the picture is when taking an image of your screen, meaning the issue is between the game and your screen, not in the game.

The fact that you also have the issue when running Linux points to the issue being with with the monitor it self and not the software, unless you load some of the same color profile in the Nvidia driver or OS.