Closed Chance4us closed 1 month ago
Broken hell tile:
Broken caves tile:
While the hell one can be fixed by checking for BlocksMissile in isWall, the caves one cannot be fixed that way (it doesn't have BlocksMissile).
I think a proper fix is to not treat stairs as floor at all (they're not solid but the graphics are not laid out as floor graphics). Unfortunately, there is no quick and easy way to check for that, and we're out of bits in TileProperties
(can't add new flags).
Operating System
Linux x64
DevilutionX version
Custom build (commit 8970eaa)
Describe
We have a bug with a mirroring effect at the level exit in hell since commit 2580cd7b688b59ba761de4820e6a0f2fda646db2.
How it looks like:
Savegame: mirroring.hsv.zip
To Reproduce
Compile the affected commit and look at the marked area while running around.
Expected Behavior
No response
Additional context
No response