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diasurgical
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devilutionX
Diablo build for modern operating systems
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miyoo_mini/setup_toolchain.sh: Install smpq
#7389
glebm
closed
4 weeks ago
0
miyoo_mini_release.yml: Install smpq
#7388
glebm
closed
4 weeks ago
0
Add 1.5.3 release notes to metainfo
#7387
tsunamistate
closed
4 weeks ago
0
Increase MaxOutlinePixels
#7386
kphoenix137
closed
4 weeks ago
0
[Issue Report]: Outline crash
#7385
kphoenix137
closed
4 weeks ago
0
Latest release does not have a 3DS .cia
#7384
PhoenixUp
closed
4 weeks ago
2
Fix Teleport Desync
#7382
kphoenix137
closed
4 weeks ago
3
Fix Phasing Desync
#7381
kphoenix137
closed
1 week ago
6
Improved Teleport Spell Behavior for Controllers
#7380
ScissorShiv
opened
1 month ago
6
Fix level conversion when migrating saves between Diablo and Hellfire
#7379
StephenCWills
closed
1 month ago
1
Update to latest Android SDK
#7378
AJenbo
closed
1 month ago
0
[Issue Report]: Game crash when loading converted Diablo save in Hellfire
#7377
sarabunny
closed
1 month ago
2
[Issue Report]: Toggling upscale crashes devilutionX
#7376
h3xOo
closed
1 month ago
1
Update ASIO to fix error messages on Windows
#7375
StephenCWills
closed
1 month ago
0
New Translation: Brainrot (Gen Alpha Lingo)
#7374
kphoenix137
closed
4 weeks ago
4
Minor rendering cleanups
#7373
glebm
closed
1 month ago
0
Fix Unique Item generation infinite loop
#7372
kphoenix137
closed
3 weeks ago
3
add experimental port for jailbroken PS5s
#7371
john-tornblom
closed
4 weeks ago
0
Fix infinite loop in unique item randomization
#7370
obligaron
closed
3 weeks ago
12
Revise Readme
#7369
kphoenix137
closed
2 weeks ago
0
New Readme Graphic
#7368
kphoenix137
closed
2 weeks ago
2
Set Seed selection
#7367
kphoenix137
closed
1 week ago
0
Simplify foliage rendering
#7366
glebm
closed
1 month ago
3
Fix Magic Rock related bugs
#7365
kphoenix137
closed
2 weeks ago
6
Fix Wall Spells on objects
#7364
kphoenix137
closed
3 weeks ago
2
Move Game Mode to own category
#7362
kphoenix137
opened
1 month ago
0
fix repair and recharge
#7360
qndel
closed
1 month ago
1
dun_render: Fix OOB in `world_draw_black_tile`
#7359
glebm
closed
1 month ago
0
Speed up `world_draw_black_tile`
#7357
glebm
closed
1 month ago
3
dun_render_benchmark: `BM_RenderBlackTile`
#7356
glebm
closed
1 month ago
0
dun_render: Fix dark triangle rendering
#7355
glebm
closed
1 month ago
0
dun_render: Unroll triangle loops
#7354
glebm
closed
1 month ago
0
Add dun_render_benchmark
#7353
glebm
closed
1 month ago
1
Fix `ReencodeDungeonCelsLeft/RightTriangle`
#7352
glebm
closed
1 month ago
0
[Issue Report]: Black spots on screen
#7351
qndel
closed
1 month ago
2
[Issue Report]: Griswold charges money, but doesn't repair item
#7350
saviit
closed
1 month ago
5
Re-encode dungeon tiles to remove bloat
#7349
glebm
closed
1 month ago
0
scrollrt: Add `IsFloor` function
#7348
glebm
closed
1 month ago
0
Organize gdb/llvm files a bit better
#7347
glebm
closed
1 month ago
0
Only check `devilutionx.mpq` version if it exists
#7346
glebm
closed
1 month ago
0
dun_render: Optimize triangle rendering
#7345
glebm
closed
1 month ago
0
Add a `StaticVector` pretty-printer for LLDB
#7344
glebm
closed
1 month ago
0
animationinfo_test.cpp: Add missing include
#7343
glebm
closed
1 month ago
0
[Issue Report]: Building 1.5.2 from source failed on MacOS 13.0.1
#7342
danissimo
closed
1 month ago
3
Further increase outline pixels to 2048
#7341
glebm
closed
1 month ago
0
change log type on missing optional lua assets from error to info
#7338
qndel
closed
1 month ago
1
Check devilutionx.mpq version
#7337
glebm
closed
1 month ago
1
[Issue Report]: Touch controls overlap with in-game buttons
#7336
ProvokedGamer
closed
1 month ago
2
Add a `StaticVector` pretty-printer for GDB
#7335
glebm
closed
1 month ago
0
Fix Missile Hit Sound
#7334
glebm
closed
1 month ago
0
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