Right now we only transfer amounts in u64 using bigint. However, RGB contracts support decimal precision up to, I think, 255. We need to be able to pass a bigint for the numbers after the decimal point to be used as the fraction, as a separate argument.
Right now we only transfer amounts in u64 using bigint. However, RGB contracts support decimal precision up to, I think, 255. We need to be able to pass a bigint for the numbers after the decimal point to be used as the fraction, as a separate argument.