The framework I'm interested in (Unreal Engine) has a Lua 5.3 plugin. The plugin is on the marketplace (commercially supported), but also open-source, so I assume it's "quality code".
If I wanted to use Ravi instead, would it be a "simple change" to modify the lua plugin, or is Ravi C interface sufficiently different that it would require a significant re-write of the plugin?
The framework I'm interested in (Unreal Engine) has a Lua 5.3 plugin. The plugin is on the marketplace (commercially supported), but also open-source, so I assume it's "quality code".
If I wanted to use Ravi instead, would it be a "simple change" to modify the lua plugin, or is Ravi C interface sufficiently different that it would require a significant re-write of the plugin?