dicarlolab / ThreeDWorld

Generator of interactive Unity-based 3D environments with physics
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GPU #2

Closed honeybunches-of-oates closed 8 years ago

honeybunches-of-oates commented 8 years ago

Also we have 4 NVIDIA Tesla k40c's which could potentially be used in other nodes for training agents. There are also a lot of GTX 480's lying around which are definitely much lower spec, but do you think that 4 GTX 480's would do about the same for us as say of the 2 Tesla's? I imagine no, but looking for an extra opinion since I'm not too familiar with how much speed Unity can gain from their differences.

sharatb commented 8 years ago

I'm not really sure. It's possible the extra GTX 480's might end up being slightly better in this project since they are more consumer-grade and might be more optimized for running game software such as Unity. On the other hand, I don't know how optimized Unity is for using lots of GPU's(especially when doing all the nontypical stuff that we're doing), so we might want to stick with fewer more powerful cards.

yamins81 commented 8 years ago

@jazzguitarist I guess we could test this shortly once we have the environment running.