Closed yamins81 closed 7 years ago
This is very time sensitive.
Is this going to fix the long loading time when starting a new simulation? Everytime I'm starting a new unity simulation (through the tdw_queue) it takes a long time to start up. Does this thread affect this issue?
Done. See instructions of "Mongodb Integration" in README
Whatever data is needed to filter models for use with procedural generation should be cached. Options include:
1) put the data into the mongodb and that access the mongodb from Unity 2) use a unity-local database (like used to be used for prefabdatabase 3) put stuff in a json document that's loaded and saved.