Open GoogleCodeExporter opened 9 years ago
Can you give a game as an example that uses this?
Original comment by hegyak
on 20 Sep 2014 at 1:04
[deleted comment]
I suppose you mean the '0' layer toggle hotkey in snes9x. HDMA isn't a layer.
The snes9x docs dont call it a layer, they say that it disables HDMA emulation.
It can't safely be toggled off. it will affect the game's operations and break
your TAS. In fact in snes9x-rr, you can't disable this while the game is
running.
bizhawk is not likely to support a feature like this anytime in the forseeable
future, since it is not easy at this point in time to block operations like
that while TASing, and I'm not even sure I want people breaking games that way
even while _not_ tasing. Imagine they break the game and then think theyve
found an emulation bug? We'll never sort it out.
But I'll leave it open as a reminder that someone wanted it and a user might
find it helpful. I have found it helpful myself on occasion in olden times in
snes9x.
Original comment by zero...@zeromus.org
on 20 Sep 2014 at 3:33
Original comment by zero...@zeromus.org
on 20 Sep 2014 at 3:34
hegyak: Well, the hack "COLORS" (Super Mario World Hack) on level 2 uses a
H-DMA to only make a small area visible, wich is also constant moving, wich
hardens playing.
zero: (I actually didn't know snes9x has it)
Well i though, it like an layer for the emulator. But i haven't looked deeply
into it.
(A way, i thought could be possible, were the core/emulator does the timing
etc. but does not draw/write it onscreen)
Original comment by N3ui....@gmail.com
on 20 Sep 2014 at 1:56
It isn't a layer.
It isn't possible. Good thinking, but since it isnt a layer, it's nothing we
can skip drawing. HDMA works by setting up an automated process to periodically
change hardware registers. those hardware registers are in this case I assume
turning the BG off and on. Since the game can theoretically read back these
registers, interfering with that would scramble the game.
all that can be done in your case would be a new emulator hack called basically
"prohibit game from hiding BG" or maybe "force BG visible"
Original comment by zero...@zeromus.org
on 21 Sep 2014 at 1:14
Original issue reported on code.google.com by
N3ui....@gmail.com
on 19 Sep 2014 at 12:34