Closed GoogleCodeExporter closed 8 years ago
Hmm could you paste in the complete modloader.txt file? That looks rather a lot
like the error you get when modloader loads additional pipes before it loads
buildcraft, but I've never seen that problem in a windows machine before.
Original comment by VenatorA...@gmail.com
on 2 Nov 2011 at 6:33
Looks like buildcraft transport is being loaded first.
Nov 2, 2011 3:35:36 AM ModLoader init
FINE: ModLoader Beta 1.8.1 Initializing...
Nov 2, 2011 3:35:37 AM ModLoader readFromModFolder
FINER: Adding mods from
C:\Users\Family\AppData\Roaming\.minecraft\mods\industrialcraft-2-client_1.23.ja
r
Nov 2, 2011 3:35:37 AM ModLoader readFromModFolder
FINER: Zip found.
Nov 2, 2011 3:35:38 AM ModLoaderMp Log
FINE: ModLoaderMP Beta 1.7.3 unofficial Initialized
Nov 2, 2011 3:35:38 AM ModLoader addMod
FINE: Mod Loaded: "mod_IC2 v1.23" from mod_IC2.class
Nov 2, 2011 3:35:38 AM ModLoader readFromModFolder
FINER: Adding mods from
C:\Users\Family\AppData\Roaming\.minecraft\mods\sppcommands
Nov 2, 2011 3:35:38 AM ModLoader readFromModFolder
FINER: Directory found.
Nov 2, 2011 3:35:38 AM ModLoader readFromModFolder
FINER: Adding mods from
C:\Users\Family\AppData\Roaming\.minecraft\mods\zAdditionalPipesClient.zip
Nov 2, 2011 3:35:38 AM ModLoader readFromModFolder
FINER: Zip found.
Nov 2, 2011 3:35:38 AM ModLoader addMod
FINE: Mod Loaded: "mod_zAdditionalPipes Rev29" from mod_zAdditionalPipes.class
Nov 2, 2011 3:35:38 AM ModLoader readFromClassPath
FINER: Adding mods from
C:\Users\Family\AppData\Roaming\.minecraft\bin\minecraft.jar
Nov 2, 2011 3:35:38 AM ModLoader readFromClassPath
FINER: Zip found.
Nov 2, 2011 3:35:38 AM ModLoader addMod
FINE: Mod Loaded: "mod_TooManyItems 1.8.1 2011-09-27" from
mod_TooManyItems.class
Nov 2, 2011 3:35:38 AM ModLoader addMod
FINE: Mod Loaded: "mod_RedPowerArray 2.0pr3b" from mod_RedPowerArray.class
Nov 2, 2011 3:35:38 AM ModLoader addMod
FINE: Mod Loaded: "mod_RedPowerWorld 2.0pr3b" from mod_RedPowerWorld.class
Nov 2, 2011 3:35:38 AM ModLoader addMod
FINE: Mod Loaded: "mod_RedPowerMachine 2.0pr3b" from mod_RedPowerMachine.class
Nov 2, 2011 3:35:38 AM ModLoader addMod
FINE: Mod Loaded: "mod_RedPowerCore 2.0pr3b" from mod_RedPowerCore.class
Nov 2, 2011 3:35:38 AM ModLoader addMod
FINE: Mod Loaded: "mod_RedPowerLogic 2.0pr3b" from mod_RedPowerLogic.class
Nov 2, 2011 3:35:38 AM ModLoader addMod
FINE: Mod Loaded: "mod_RedPowerWiring 2.0pr3b" from mod_RedPowerWiring.class
Nov 2, 2011 3:35:38 AM ModLoader addMod
FINE: Mod Loaded: "mod_BuildCraftTransport 2.2.4" from
mod_BuildCraftTransport.class
Nov 2, 2011 3:35:38 AM ModLoader addMod
FINE: Mod Loaded: "mod_BuildCraftFactory 2.2.4" from mod_BuildCraftFactory.class
Nov 2, 2011 3:35:38 AM ModLoader addMod
FINE: Mod Loaded: "mod_BuildCraftBuilders 2.2.4" from
mod_BuildCraftBuilders.class
Nov 2, 2011 3:35:38 AM ModLoader addMod
FINE: Mod Loaded: "mod_BuildCraftEnergy 2.2.4" from mod_BuildCraftEnergy.class
Nov 2, 2011 3:35:38 AM mod_BuildCraftCore <init>
FINE: CREATE BUILDCRAFT CORE
Nov 2, 2011 3:35:38 AM ModLoader addMod
FINE: Mod Loaded: "mod_BuildCraftCore 2.2.4" from mod_BuildCraftCore.class
Nov 2, 2011 3:35:38 AM ModLoader init
FINER: THROW
java.lang.NullPointerException
at mod_zAdditionalPipes.RegisterPipeIds(mod_zAdditionalPipes.java:627)
at mod_zAdditionalPipes.ModsLoaded(mod_zAdditionalPipes.java:385)
at ModLoader.init(ModLoader.java:832)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
I noticed that if you install AdditionalPipes directly into the .jar, it's fine
until you place a pipe (any pipe, not just the ones added by the
AdditionalPipes mod). My guess is that the only difference is when ModLoader
sees the error, but maybe this could give some insight as to where the problem
is?
Original comment by mteag...@gmail.com
on 2 Nov 2011 at 7:39
Looks like it might be a problem with the textures. Not sure why that would
cause it to crash, but could it be because of the HD texture fix?
Original comment by mteag...@gmail.com
on 2 Nov 2011 at 7:44
Okay, reinstalled everything and it seems to be fixed now. I think it might
have been a careless installation mistake on my part. Although chunk loader
blocks aren't working...
Original comment by mteag...@gmail.com
on 2 Nov 2011 at 7:58
As I have not been able to keep up during my busy weeks, I am closing all
tickets. If your problem still persists in the version I am posting today,
please create a new ticket and sorry for the inconvenience, and I will attempt
to fix all known bugs this week.
-Zeldo
Original comment by brutalvi...@gmail.com
on 18 Nov 2011 at 7:46
Original issue reported on code.google.com by
mteag...@gmail.com
on 2 Nov 2011 at 12:09