Open achou11 opened 2 years ago
Hello! Would like to inquire if with this approach in mapeo-map-server
it will be possible to load maps with the abovementioned asset structure, but instead of loading tiles from an asar-compressed XYZ dir, mbtiles may be used instead? (As a way to load multiple mbtile sources in Mapeo.)
Hello! Would like to inquire if with this approach in
mapeo-map-server
it will be possible to load maps with the abovementioned asset structure, but instead of loading tiles from an asar-compressed XYZ dir, mbtiles may be used instead? (As a way to load multiple mbtile sources in Mapeo.)
apologies for the delayed reply, but yeah i think this would be useful. for now, currently working on porting the asar-specific implementation over and would consider adding mbtiles support as a follow up.
In order to support serving offline maps for maps that exist on disk, we should port over mapeo-server's implementation for serving offlien maps. Each map should be namespaced by some id and contain the following assets structure:
the
tiles/
directory may contain an.asar
or a directory withx/
,y/
, andz/
Implementation details:
mapeo-server