digital-standard / ThreeDPoseUnityBarracuda

Unity sample of 3D pose estimation using Barracuda
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How can we get the real-time 2D joint points ? #16

Open karta1310041 opened 3 years ago

karta1310041 commented 3 years ago

How can we get the real-time 2D joint points ? I couldn't find them in VNectModel.cs . Maybe I missed something. Thanks.

yukihiko commented 3 years ago

We are not using 2D coordinates, the 0s and 1s of the b_outputs in VNectBarracudaRunner.cs are the 2D outputs. We need to get the coordinate values from this data.