digital-standard / ThreeDPoseUnityBarracuda

Unity sample of 3D pose estimation using Barracuda
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How to add to support for custom avatar (character) #3

Open mecadiego113 opened 4 years ago

mecadiego113 commented 4 years ago

Is it possible to use a custom character/avatar with this ThreeDPose estimation? I would like to test it with my own character

h-nakae commented 4 years ago

Hi, sorry to be late.

Of course OK. Please try that as you want.

ycanduxiyu commented 3 years ago

Hi, sorry to be late. Of course OK. Please try that as you want.

Excuse me, When I replace unitychan with another model ,the joint looks crooked .Which component needs to be changed to fit the new model?

Minghou-Lei commented 3 years ago

I have the same issue in some models, but i find out all models in mixamo can perfectly work.

YL618 commented 3 years ago

I have the same issue in some models, but i find out all models in mixamo can perfectly work.

@Minghou-Lei Hello, I tried to use mixamo's model but failed. Did you make any change aside from the "adding the nose part"?

Minghou-Lei commented 3 years ago

I have the same issue in some models, but i find out all models in mixamo can perfectly work.

@Minghou-Lei Hello, I tried to use mixamo's model but failed. Did you make any change aside from the "adding the nose part"?

In my case no additional changes,just drag FBX in add it just work.