digitaldanny / LaserDefendersV2

My implementation of Rick Davidson's Unity 2D final course project.
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Create an Upgraded Game Design #6

Closed digitaldanny closed 1 year ago

digitaldanny commented 1 year ago
digitaldanny commented 1 year ago

Items

Basic small/large health drops:

Enemies

Health increase over time? Basic tank:

Player

Dash ability: Invulnerable to projectiles / enemies when dashing through them

Audio

Reskin