The version 0.15.0 is not covered by your current version range.
Without accepting this pull request your project will work just like it did before. There might be a bunch of new features, fixes and perf improvements that the maintainers worked on for you though.
I recommend you look into these changes and try to get onto the latest version of redux-saga.
Given that you have a decent test suite, a passing build is a strong indicator that you can take advantage of these changes by merging the proposed change into your project. Otherwise this branch is a great starting point for you to work on the update.
Commits
The new version differs by 89 commits ahead by 89, behind by 13.
7078c20Introducing all effect - explicit parallel effect (against implicit arrays of effects). This also allows to create labeled all effect like the race one
Not sure how things should work exactly?
There is a collection of [frequently asked questions](https://greenkeeper.io/faq.html) and of course you may always [ask my humans](https://github.com/greenkeeperio/greenkeeper/issues/new).
Version 0.15.0 of redux-saga just got published.
The version 0.15.0 is not covered by your current version range.
Without accepting this pull request your project will work just like it did before. There might be a bunch of new features, fixes and perf improvements that the maintainers worked on for you though.
I recommend you look into these changes and try to get onto the latest version of redux-saga. Given that you have a decent test suite, a passing build is a strong indicator that you can take advantage of these changes by merging the proposed change into your project. Otherwise this branch is a great starting point for you to work on the update.
Commits
The new version differs by 89 commits ahead by 89, behind by 13.
f29fdc5
0.15.0
c6f00c7
Removed middleware options.onerror support, inlined development checks so they can be removed by uglify
432e6d7
Merge pull request #740 from aikoven/update-typings
e40786f
Merge branch 'run-saga-refactor'
2dcfc9f
Merge branch 'all-effect'
7078c20
Introducing all effect - explicit parallel effect (against implicit arrays of effects). This also allows to create labeled all effect like the race one
6ae3bf6
Merge branch 'call-string-methods'
3f20151
Added support for passing names of methods in string for call etc when passing context, i.e call([context, 'method'])
59f7906
docs(readme): Add logo, backer, sponser and update links
0710c17
Add a link on ES6 generators and 2 on redux-saga to ExternalResources
d0aa83d
Merge branch 'context'
69dd9cb
Added getContext/setContext effects, where context is acting like dynamic scoping between parent/child tasks (resolves #713)
392a3c1
Begginer Tutorial: Fix wrong saga name in snippet
322c2d5
Rewritten compile task a little bit, so it aligns in syntac with build:es
72a1311
Updated docs links
There are 89 commits in total.
See the full diff
Not sure how things should work exactly?
There is a collection of [frequently asked questions](https://greenkeeper.io/faq.html) and of course you may always [ask my humans](https://github.com/greenkeeperio/greenkeeper/issues/new).Your Greenkeeper Bot :palm_tree: