Open BzowK opened 4 years ago
Hey, happy Thanksgiving! Sorry you are getting the above error. It has something to do with steams json, I'll have to debug in visual studio. The error means that this url must have changed: https://api.steampowered.com/ISteamApps/GetAppList/v2/
Are you still getting this error? I am wondering if maybe their API was just down when you were trying? It seems like it's back up. I am not getting the error with my latest release ID. Let me know if you're still getting the error and I'll investigate further. This actually makes me realize I should put this URL (listed above) in the config file in case the steam API changes one day.
Hey -
Sorry for the late reply - been busy... Hope you had a good Thanksgiving, too! Yes, I still get it upon launch. I've tried:
Also, I can successfully navigate to that URL in Chrome. Below's a small snippet of what it yields: {"applist":{"apps":[{"appid":960770,"name":"Moe Jigsaw - Sengoku†Koihime Pack"},{"appid":960771,"name":"Moe Jigsaw - Unlucky Reverse Pack"},{"appid":960781,"name":"Monster Hunter: World - High Resolution Texture Pack"},{"appid":960790,"name":"DON'T GIVE UP: A Cynical Tale Demo"},{"appid":960800,"name":"Second World: Air War S"},{"appid":960820,"name":"Data mining 2"},{"appid":960831,"name":"HITMAN™ 2 - GOTY Legacy Pack"},{"appid":960890,"name":"Adolescent Santa Claus OST And ART"},{"appid":960900,"name":"Lornsword Winter Chronicle"},{"appid":960920,"name":"Europa Universalis IV: Golden Century "},{"appid":960940,"name":"VRiczat - The Virtual Reality Cricket Game"},{"appid":960980,"name":"Apsulov: End of Gods"},{"appid":961000
Not sure what gives with it...
More more thing while at it... I've noticed that the "Recent" sorting of titles in my library is always messed up. Fir example, I just browsed it and about half of them state I last played them "Just now". The other half are labeled correctly, though. Any idea why that is or what I could check to resolve it? I thought it may be some sort of ID which needs to be unique per title and may need to be changed in my script as I noticed that two titles I launched yesterday (which I couldn't add using my script) appear correctly. However, I haven't launched anything today so not sure why it states "Just now" for the others so thought I'd ask.
Thanks
Hey -
Hope all's well! Haven't been able to use OHIC since I made this post, so wanted to update it when trying to use it again today. Almost positive its not a connectivity / URL issue and seems related to .NET perhaps. Tried a few things today and belows up to date info. If you have suggestions or thoughts, please let me know...
System / Environment
OHCI Behavior
Only other thing I planned to try next was downgrading .NET to 4.7.x, but as doing so is a pain plus have another app requiring 4.8, wanted to post here first to see what version you were on, if Alpha 11 should support 4.8, or any other thoughts.
Thanks!
Hey, I dont know if you can downgrade .net versions now? Its embedded into windows now. I thought that may be it since I had 1809 still. I upgraded to 1909 like you and I still dont get errors. I'll try to google the errors you received. I think it may be to do with a class i used called newtonsoft json.
Sorry you're still not able to use app! I'll try to run on different computers and see if I get your errors too.
Hey -
Yeah, remembered that after posting. Probably should have known being an SCCM PFE :). Does app require Oculus be installed or only look for the json + image files in their typical paths? Considered mapping them if works on different PC if no install if needed.
Thanks
UPDATE
On a different PC (1909), I created an Oculus folder within Program Files, copied the CoreData folder plus contents into it, and set permissions. I launched OHIC, but got an error that Oculus files were not in the correct path of C:\Program Files (x86)\Oculus (which is strange since they are not in (x86) on my original box) but moved the Oculus folder there, relaunched, and it worked as designed.
Definitely something on my original PC, but what - I don't know. I uninstalled Visual Studio since I had installed it around that time and it had added many .NET things, but no change. Let me know if you find anything out, but don't waste any time on it.
Thanks!
Awesome! Glad it works on 1 pc of yours. But, I want to still look into it more tomorrow. Unfortunately, got too busy tonight, will have a look tomorrow.
I am wondering if publishing with a later version of .net would fix it for you. I can check tomorrow how easy that would be.
I tried to pinpoint the error that could be causing it. I am really not sure. I will still have to do more research, which I don't know if I'll have time to do much this week. Maybe if I compiled a simpler app with buttons to see what DLL is causing the error for you?
Sounds great - Whenever you have time, I'd appreciate that. Thanks!
@BzowK , hope you are doing well! It's been a couple years now. I must not have reached out to you about creating the DLL with this use case fix. Sorry about that. Is the issue still happening for you? I am not sure how many people still use this app to be honest. Oculus Home does an ok job of grabbing images now it seems too. The steam ones direct are still better I am finding though. There's a new issue that someone else posted here that I'll have to publish to repo.
Hey!
So... tried using the Icon Changer this morning and upon launch got the message "Error grabbing steam api json." After clicking OK, I then got an "Unhandled exception..." message - details below...
I tried the following, but the issue persists:
I did notice that Steam updated yesterday, so didn't know if something changed or was related. Are you seeing the issue?
Anyways, just wanted to post about it. Hope all's well and happy thanksgiving!!
Exception Detail See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.
** Exception Text ** System.NullReferenceException: Object reference not set to an instance of an object. at OculusHomeIconChangerNS.OculusHomeIconChanger.GetSteamAppID(String appname) at OculusHomeIconChangerNS.OculusHomeIconChanger.radShowOnlySteamApps_CheckedChanged(Object sender, EventArgs e) at OculusHomeIconChangerNS.OculusHomeIconChanger.ApplySelectedFilter() at OculusHomeIconChangerNS.OculusHomeIconChanger.radSortByDateDesc_CheckedChanged(Object sender, EventArgs e) at System.Windows.Forms.RadioButton.OnCheckedChanged(EventArgs e) at System.Windows.Forms.RadioButton.set_Checked(Boolean value) at System.Windows.Forms.RadioButton.OnClick(EventArgs e) at System.Windows.Forms.RadioButton.OnEnter(EventArgs e) at System.Windows.Forms.Control.NotifyEnter() at System.Windows.Forms.ContainerControl.UpdateFocusedControl()
** Loaded Assemblies ** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.4042.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
OculusHomeIconChanger Assembly Version: 0.0.11.0 Win32 Version: 0.0.11.0 CodeBase: file:///C:/Program%20Files%20(x86)/OculusHomeIconChanger-Alpha11/OculusHomeIconChanger.exe
System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.4042.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
System Assembly Version: 4.0.0.0 Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.4042.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
Newtonsoft.Json Assembly Version: 10.0.0.0 Win32 Version: 10.0.3.21018 CodeBase: file:///C:/Program%20Files%20(x86)/OculusHomeIconChanger-Alpha11/Newtonsoft.Json.DLL
System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
System.Runtime.Serialization Assembly Version: 4.0.0.0 Win32 Version: 4.8.3825.0 built by: NET48REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
** JIT Debugging ** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.
For example:
When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.