Chaingun Variant:
-Balancing issues, too accurate and too much damage
Rocket Variant:
-Physics tag is not correct, as a result the Rocket Warthog is prone to flipping over more
-Targeting screen shader on turret is orange instead of green like E3 2000
General Bug:
-Change tire shader name as when compiling the render model fresh it always seeks the wrong tire shader from E3 2000 regardless of what Warthog is being compiled
Reproduction steps
Use the tags on Spasm and place enemies in Sapien.
Game
Halo 1
Issue description
Chaingun Variant: -Balancing issues, too accurate and too much damage
Rocket Variant: -Physics tag is not correct, as a result the Rocket Warthog is prone to flipping over more -Targeting screen shader on turret is orange instead of green like E3 2000
General Bug: -Change tire shader name as when compiling the render model fresh it always seeks the wrong tire shader from E3 2000 regardless of what Warthog is being compiled
Reproduction steps
Use the tags on Spasm and place enemies in Sapien.
Debug logs
No response
How often does the issue occur?
100%
Additional comments
No response