-Missing footstep index in shared animation tags for new weapon label types (such as melee, ft etc), you make 0 footstep audio with those weapons equipped
-Odd stats for unit compared to retail like going double speed down slopes and different cutoff angles (can climb things stock cyborg cant) or different first person camera heights
Reproduction steps
Use a weapon like the Chaingun to hear the lack of footstep audio
Game
Halo 1
Issue description
-Missing footstep index in shared animation tags for new weapon label types (such as melee, ft etc), you make 0 footstep audio with those weapons equipped -Odd stats for unit compared to retail like going double speed down slopes and different cutoff angles (can climb things stock cyborg cant) or different first person camera heights
Reproduction steps
Use a weapon like the Chaingun to hear the lack of footstep audio
Debug logs
No response
How often does the issue occur?
Once
Additional comments
No response