-Shadow can't seat units
-Shadow seat markers aren't set correctly (units load at origin)
-Shadow collision is unusable (can see units but cant hit them)
-Vanilla units cant drive/gun/passenger as the labels are unique to bus
-Turret actor variant override is set to c gun turret actor (cant hit anything with those burst settings)
-Player biped gets ejected into bus/void if they look at certain angles when getting out
-Can raise nose of Shadow comically high using jump button
-Shadow can't be effected by explosives when there is no driver unit even if "only damage while occupied" is unticked (bounding offset could fix this)
Game
Halo 1
Issue description
-Shadow can't seat units -Shadow seat markers aren't set correctly (units load at origin) -Shadow collision is unusable (can see units but cant hit them) -Vanilla units cant drive/gun/passenger as the labels are unique to bus -Turret actor variant override is set to c gun turret actor (cant hit anything with those burst settings) -Player biped gets ejected into bus/void if they look at certain angles when getting out -Can raise nose of Shadow comically high using jump button -Shadow can't be effected by explosives when there is no driver unit even if "only damage while occupied" is unticked (bounding offset could fix this)
Reproduction steps
Use the Shadow in spasm_playground
Debug logs
No response
How often does the issue occur?
Once
Additional comments
No response