dilevin / computer-graphics-bounding-volume-hierarchy

Computer Graphics Assignment about Bounding Volume Hierarchies
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run ./rays ../data/rubber-ducky.obj result #92

Open MelodyZ708 opened 1 month ago

MelodyZ708 commented 1 month ago

after i finished up to AABBTree_ray_intersect.cpp and ran the rubber-ducky case, my result is:

image

but the correct result is:

image

Could anyone give me some insights on the potential issues?

yangh122 commented 1 month ago

You can drag this image to change the view angle.

MelodyZ708 commented 1 month ago

You can drag this image to change the view angle.

image

My tree seems to produce a sparser set of bounding boxes, but the printed output seems to be correct (indicate the creation and use of the tree works well), so what could be the problem?

image
Zhecheng-Wang commented 1 month ago

Your results look good to me. I think it's just the wireframes are rendered differently.