dilevin / computer-graphics-kinematics

Computer Graphics Assignment about Kinematics
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About the grade distribution #55

Open Kevinktv opened 2 weeks ago

Kevinktv commented 2 weeks ago

Hello!

Does this still hold? This was provided on issue @32 The mark breakdown for all the required functions is as follows: 15 catmull_rom_interpolation.cpp 15 euler_angles_to_transform.cpp 15 forward_kinematics.cpp 15 linear_blend_skinning.cpp 15 copy_skeleton_at.cpp 15 transformed_tips.cpp 2 end_effectors_objective_and_gradient.cpp 3 kinematics_jacobian.cpp 3 line_search.cpp 2 projected_gradient_descent.cpp

Thanks!

lilygoli commented 2 weeks ago

yes

Kevinktv commented 2 weeks ago

Hi, just confirming that there is no mistake in this, copy_skeleton is worth 15 points? (For just copying a skeleton?) Or was this a typo and it was supposed to be for another file.

Kevinktv commented 2 weeks ago

Sorry for troubling you again, but are we graded on a per-file basis or on whether the thing actually runs? Like say I implement parts of the inverse kinematics. Will I be graded for the specific files even if the task as a whole does not work?

I'm asking these primarily because I have quite a bunch of stuff due next week (such as other assignments and exams) so I'm trying to maximize my grades. Inverse kinematics is just worth 10 percent in the grading scheme listed above. Could you confirm whether these are correct, or did the previous TA make a typo?

2 end_effectors_objective_and_gradient.cpp 3 kinematics_jacobian.cpp 3 line_search.cpp 2 projected_gradient_descent.cpp

Thanks!

lilygoli commented 2 weeks ago

This is also what I have locally as the marking scheme, but I will double check with the Professors.

lilygoli commented 2 weeks ago

yes I confirmed this is the grade distribution