Open MelodyZ708 opened 3 days ago
Only models that have the key "fk_animation" in their json can be animated with fk mode.
Only models that have the key "fk_animation" in their json can be animated with fk mode.
so how can we check the correctness of execution results for json without fk animation? Is it enough that the bone looks correct?
yes you should check those through the ik interactive mode.
After I run ./kinematics and press "I" for animation, it shows no movement at all for knight.json and beast.json. Here is what I got:
https://github.com/user-attachments/assets/83aaef47-84f0-41fd-a13d-9977fb412bc9
However, the animation works fine for robot_arms.json and hand, here are my results, it looks normal:
https://github.com/user-attachments/assets/08c2d917-f26b-40fd-959c-c4625a5cea1b
https://github.com/user-attachments/assets/a9dff33b-132e-4ab7-a6fc-8ce8ff30d070
So what can be the issue that robot_arms and hand can work while others cannot? Or is it something related to my command?