dilevin / computer-graphics-meshes

Computer Graphics Assignment about Meshes
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Is the shading when using per vertex normal supposed to look like this? #52

Open carolmeng9 opened 10 months ago

carolmeng9 commented 10 months ago

my shading with per vertex normal looks like this which looks off but im not entirely sure:

Screen Shot 2023-10-25 at 18 46 18

Shading with per face normal: I assume this is what it should look like?

Screen Shot 2023-10-25 at 18 46 23
Zhecheng-Wang commented 10 months ago

should look like #47

Shujie24 commented 10 months ago

I've also encounted the same issue. I'm wondering why are there weird lines?

Zhecheng-Wang commented 10 months ago

I've also encounted the same issue. I'm wondering why are there weird lines?

Those are edge lines, visualized for every triangle face. You can toggle them off with l IIRC.