Everything is getting sucked into the poles and south america looks huge and stretched out. I think it has to do with normalization. I tried to normalize the output xy coordinates with min-max normalization to make them in [0, 1]. Not sure if this is correct.
My texture mapping on the sphere looks weird
Everything is getting sucked into the poles and south america looks huge and stretched out. I think it has to do with normalization. I tried to normalize the output xy coordinates with min-max normalization to make them in [0, 1]. Not sure if this is correct.