Open FalakR opened 1 month ago
It should not be taking nearly that long. You can try adding print statements to debug, (for example inside the main loop in main.cpp print a line with the i,j pixel coordinates to see if you're getting stuck on a specific pixel.) You can also try lowering the resolution to see if you get any output at all.
Hello. Mine seems to also be taking that long. But it works and shows output in release mode though. What may be the issue? Or is it cpu dependent? If it works in release mode could that still be the issue of being stuck on a specific pixel? Thank you.
Hi, I did cmake.. and then make and after that I tried running it via ./raycasting and it has not finished running ever since. It has already been good 15 mins and I was wondering if should it be taking that long ? If not then where can I start debugging cause I am already done with all other functions including triangle and they all work fine.