Closed gursi26 closed 1 month ago
How do we get the values for k_d, k_s and p for the blinn phong shading model? I cannot find them anywhere in the file.
In Object.h you can find the material attribute which corresponds to the Material struct (can be found in Material.h) and there you'll find all 4 i.e., ks, kd, ks, and km
+1 to FalakR's comment
How do we get the values for k_d, k_s and p for the blinn phong shading model? I cannot find them anywhere in the file.