Closed buencons closed 5 years ago
Hi,
I am seeing some artifacts at boundaries when generating bumps on my sphere.
I only see this happen when I try to increase the frequency of my Perlin noise function. Has anyone else seen this issue?
Thanks.
Fixed this issue. My perlin noise function was incorrect. I assumed casting from float to int would automatically floor a number but I guess not. Here is how it looks now:
Hi,
I am seeing some artifacts at boundaries when generating bumps on my sphere.![bump](https://user-images.githubusercontent.com/19580484/54081882-0fb46200-42e3-11e9-9e57-7b679535f917.PNG)
I only see this happen when I try to increase the frequency of my Perlin noise function. Has anyone else seen this issue?
Thanks.