dilevin / computer-graphics-shader-pipeline

Computer Graphics Assignment about the Shader Pipeline
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debugging coordinates #18

Closed yeqingxi closed 5 years ago

yeqingxi commented 5 years ago

I'm currently stuck on snap_to_sphere.tes since nothing is showing on the screen, is there a way to print out the coordinates to help me debug?

WChrisK commented 5 years ago

Have you tried this?

rin-23 commented 5 years ago

are you sure you are populating gl_Position value?

yeqingxi commented 5 years ago

Yeah it turns out I forgot to set the gl_Position value, thanks a bunch!