dilevin / computer-graphics-shader-pipeline

Computer Graphics Assignment about the Shader Pipeline
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Bump height bounds #58

Closed ElliotP-K closed 11 months ago

ElliotP-K commented 11 months ago

In the description of bump height it says: "elevation adjust along normal (values between -0.1 and 0.1 are reasonable."

is -0.1 to 0.1 the limits or can I have values from -0.5 to 0.5? a max abs bump height of 0.1 is kind of small and makes for less interesting topography so I was hoping to use the limits I specified

wenzhi-guo commented 11 months ago

Considering the size of the moon and planet, values in [-0.1, 0.1] should already create very noticeable changes. But of course, depending on what effects you want to achieve, you can use larger values, these are not hard bounds for the function).