dill / mgcvUtils

Various mgcv-related GAM utilities
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Add SPDE smooth constructor? #4

Closed dill closed 4 years ago

dill commented 4 years ago

smooth.construct.spde.smooth.spec from our SPDE explainer paper might be useful BUT it would mean depending on R-INLA, which might be a headache.

gavinsimpson commented 4 years ago

If we only need a tiny bit from R-INLA then, assuming gamUtils has the correct licence (GPL) then we could just take what we want?

dill commented 4 years ago

That's an option. I think (but need to check) the code I need may involve some of the C++ backend so might get messy... I'll check when I have a moment.

On 23/06/2020 22:27, Gavin Simpson wrote:

If we only need a tiny bit from R-INLA then, assuming gamUtils has the correct licence (GPL) then we could just take what we want?

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