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dille12
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OVRDOZE
OVRDOZE: WIP python/pygame 2D zombie shooter
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'install' section is recommending general malpractice
#48
Joonsey
closed
1 month ago
1
Fixed bug with latest version of numpy
#47
Aston7292
closed
2 months ago
0
Invalid rect type in collision
#46
Aston7292
closed
2 months ago
8
Frontpage
#45
dille12
closed
7 months ago
0
i cant get it to run
#44
develperbayman
opened
7 months ago
15
menu template? and (test should pass)
#43
altruios
closed
2 years ago
0
tests temp mute and more importantly menu template propsition
#42
altruios
closed
2 years ago
1
TEST - temp disable net and server tests, want to see auto test results
#41
mark-pippin
closed
2 years ago
0
Tests - Coverage for server.py: 27% and win batch file to gen coverage reorts
#40
mark-pippin
closed
2 years ago
0
spelling
#39
altruios
closed
2 years ago
0
updated coverage report and moved it. commented and cleaned up tests added today
#38
mark-pippin
closed
2 years ago
0
fix broken unittest discover
#37
mark-pippin
closed
2 years ago
0
network.py tests - 100% coverage
#36
mark-pippin
closed
2 years ago
0
added tests to stuff i added earlier
#35
altruios
closed
2 years ago
0
NameError: name 'turret_rect' is not defined - turret.py - line 116, in clean_up
#34
mark-pippin
closed
2 years ago
0
AUTO TESTING ADDED
#33
altruios
closed
2 years ago
0
refactor weapons and items - up and running stage
#32
altruios
closed
2 years ago
0
stub in menu for upnp validation and merged upstream
#31
mark-pippin
closed
2 years ago
0
Crashed while playing [https://github.com/dille12/2dshooter/pull/29]
#30
mark-pippin
closed
2 years ago
1
fix settings menu checkbox overlap
#29
mark-pippin
closed
2 years ago
0
Continued refactor to app class - moved get_prefs..call and pygame init calls to app init.
#28
mark-pippin
closed
2 years ago
1
hotfix - possibly fix for mouse scale
#27
mark-pippin
closed
2 years ago
0
mouse stopped working.
#26
altruios
closed
2 years ago
19
Refactor
#25
fristhon
closed
2 years ago
1
Fix minor inconsistencies in RUN.py
#24
pyquint
closed
2 years ago
0
Quit to menu button is sometimes bricked
#23
dille12
closed
2 years ago
1
Bug fix
#22
mark-pippin
closed
2 years ago
3
app class work, moved to app.py, pulled in getMaps() [removed superflous spaces out of habbit]
#21
mark-pippin
closed
2 years ago
0
Added app class shell + getMaps()
#19
mark-pippin
closed
2 years ago
0
get_monitors missing..
#18
mark-pippin
closed
2 years ago
1
screen monitor choice update
#17
altruios
closed
2 years ago
0
adding tests
#16
altruios
closed
2 years ago
0
adding tests
#15
altruios
closed
2 years ago
0
moved button and glitch class to disreet src files
#14
mark-pippin
closed
2 years ago
0
Update todos.md
#13
altruios
closed
2 years ago
1
README.md and TODOS.md added
#11
altruios
closed
2 years ago
1
no longer overwrites fs_size
#10
altruios
closed
2 years ago
0
fs_size and larger screens
#9
altruios
closed
2 years ago
12
pygame.display.set_mode(fs_size, pygame.FULLSCREEN) does causes the game to crash on non 1080p resolutions
#8
woesbot
closed
2 years ago
0
func.calc_route() grinds the game into a halt, when player is in certain spots
#7
dille12
closed
2 years ago
6
socket.gethostbyname(hostname) might not return a correct ip
#6
dille12
opened
2 years ago
14
fixed and updated requirements.txt. Runs on win7, pyton 3.7.4
#5
mark-pippin
closed
2 years ago
0
referenced before assignment 'fps_counter' and 'clicked'
#4
altruios
closed
2 years ago
0
update requirements
#3
altruios
closed
2 years ago
0
cap standards
#2
altruios
closed
2 years ago
0
Bump numpy from 1.20.1 to 1.21.0
#1
dependabot[bot]
closed
2 years ago
1