dimahardie / google-breakpad

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Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x000000001a7294d0 Crashed Thread: 6 #440

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1.
2.
3.

What is the expected output? What do you see instead?

What version of the product are you using? On what operating system?
osx 10.6.8

Please provide any additional information below.
i
 have a steam account and my game keeps crashing and i lost ram memory somehow and the thing that comes up every time is this

Process:         hl2_osx [1809]
Path:            /users/chrispelko/library/application 
support/steam/steamapps/ray795373/team fortress 2/hl2_osx
Identifier:      hl2_osx
Version:         ??? (???)
Code Type:       X86 (Native)
Parent Process:  steam [1732]

Date/Time:       2011-07-27 11:05:20.382 -0400
OS Version:      Mac OS X 10.6.8 (10K549)
Report Version:  6

Interval Since Last Report:          30764 sec
Crashes Since Last Report:           13
Per-App Crashes Since Last Report:   13
Anonymous UUID:                      64E3087C-35A3-46DD-9F40-0A71821DBEDA

Exception Type:  EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x000000001a7294d0
Crashed Thread:  6

Thread 0:  MainThrd  Dispatch queue: com.apple.main-thread
0   studiorender.dylib              0x1642f1fd void 
CStudioRender::ComputeFlexedVertex_StreamOffset<mstudiovertanim_t>(mstudioflex_t
*, mstudiovertanim_t*, int, float, float, float, float) + 121
1   studiorender.dylib              0x16425e6f 
CStudioRender::R_StudioProcessFlexedMesh_StreamOffset(mstudiomesh_t*, int) + 497
2   studiorender.dylib              0x164290ff 
CStudioRender::R_StudioDrawStaticMesh(IMatRenderContext*, mstudiomesh_t*, 
studiomeshgroup_t*, StudioModelLighting_t, float, IMaterial*, int, 
ColorMeshInfo_t*) + 2585
3   studiorender.dylib              0x1642c539 
CStudioRender::R_StudioDrawMesh(IMatRenderContext*, mstudiomesh_t*, 
studiomeshdata_t*, StudioModelLighting_t, IMaterial*, ColorMeshInfo_t*, int) + 
503
4   studiorender.dylib              0x1642e3d8 
CStudioRender::R_StudioDrawPoints(IMatRenderContext*, int, void*, IMaterial**, 
int*, int, int, ColorMeshInfo_t*) + 420
5   studiorender.dylib              0x1642e749 
CStudioRender::R_StudioRenderFinal(IMatRenderContext*, int, int, 
CStudioRender::BodyPartInfo_t*, void*, IMaterial**, int*, int, int, 
ColorMeshInfo_t*) + 351
6   studiorender.dylib              0x1642ea8d 
CStudioRender::R_StudioRenderModel(IMatRenderContext*, int, int, int, void*, 
IMaterial**, int*, int, int, int, ColorMeshInfo_t*) + 459
7   studiorender.dylib              0x1648fada 
CStudioRender::DrawModel(DrawModelInfo_t const&, StudioRenderContext_t const&, 
matrix3x4_t*, FlexWeights_t const&, int) + 450
8   studiorender.dylib              0x16496af5 
CStudioRenderContext::DrawModel(DrawModelResults_t*, DrawModelInfo_t const&, 
matrix3x4_t*, float*, float*, Vector const&, int) + 1809
9   client.dylib                    0x2d24ef05 CMDL::Draw(matrix3x4_t const&, 
matrix3x4_t const*) + 697
10  client.dylib                    0x2d185a67 CMDLPanel::OnPaint3D() + 1029
11  client.dylib                    0x2d187f96 CPotteryWheelPanel::Paint() + 732
12  client.dylib                    0x2d2b063b vgui::Panel::PaintTraverse(bool, 
bool) + 1029
13  client.dylib                    0x2d2b03e8 vgui::Panel::PaintTraverse(bool, 
bool) + 434
14  client.dylib                    0x2d2b03e8 vgui::Panel::PaintTraverse(bool, 
bool) + 434
15  client.dylib                    0x2d2b03e8 vgui::Panel::PaintTraverse(bool, 
bool) + 434
16  client.dylib                    0x2d2b03e8 vgui::Panel::PaintTraverse(bool, 
bool) + 434
17  vguimatsurface.dylib            0x169fbd75 
CMatSystemSurface::PaintTraverseEx(unsigned int, bool) + 1663
18  engine.dylib                    0x1465600b CEngineVGui::Paint(PaintMode_t) + 
975
19  engine.dylib                    0x1466981a V_RenderVGuiOnly_NoSwap() + 109
20  engine.dylib                    0x14669b8b V_RenderView() + 136
21  engine.dylib                    0x14522993 SCR_UpdateScreen() + 274
22  engine.dylib                    0x14535821 _Host_RunFrame_Render() + 152
23  engine.dylib                    0x14537b61 _Host_RunFrame(float) + 1499
24  engine.dylib                    0x1454f39d CHostState::State_Run(float) + 199
25  engine.dylib                    0x1454fc57 CHostState::FrameUpdate(float) + 
547
26  engine.dylib                    0x1454fd21 HostState_Frame(float) + 33
27  engine.dylib                    0x14647f2c CEngine::Frame() + 736
28  engine.dylib                    0x14645419 CEngineAPI::MainLoop() + 249
29  engine.dylib                    0x146455de CModAppSystemGroup::Main() + 226
30  engine.dylib                    0x146742e9 CAppSystemGroup::Run() + 57
31  engine.dylib                    0x146462e4 CEngineAPI::RunListenServer() + 
120
32  launcher.dylib                  0x0047700d CAppSystemGroup::Run() + 57
33  launcher.dylib                  0x0047700d CAppSystemGroup::Run() + 57
34  launcher.dylib                  0x0047e1a5 MainFunctionThread(void*) + 76
35  launcher.dylib                  0x0047e26d ValveCocoaMain + 140
36  launcher.dylib                  0x0046f58e LauncherMain + 990
37  hl2_osx                         0x00001d8e start + 54

Thread 1:  Dispatch queue: com.apple.libdispatch-manager
0   libSystem.B.dylib               0x9569d382 kevent + 10
1   libSystem.B.dylib               0x9569da9c _dispatch_mgr_invoke + 215
2   libSystem.B.dylib               0x9569cf59 _dispatch_queue_invoke + 163
3   libSystem.B.dylib               0x9569ccfe _dispatch_worker_thread2 + 240
4   libSystem.B.dylib               0x9569c781 _pthread_wqthread + 390
5   libSystem.B.dylib               0x9569c5c6 start_wqthread + 30

Thread 2:
0   libSystem.B.dylib               0x9569c412 __workq_kernreturn + 10
1   libSystem.B.dylib               0x9569c9a8 _pthread_wqthread + 941
2   libSystem.B.dylib               0x9569c5c6 start_wqthread + 30

Thread 3:  ClientCallbackAgent
0   libSystem.B.dylib               0x956a4aa2 __semwait_signal + 10
1   libSystem.B.dylib               0x956a475e _pthread_cond_wait + 1191
2   libSystem.B.dylib               0x956a42b1 pthread_cond_timedwait$UNIX2003 + 
72
3   libsteam.dylib                  0x13f243ab WaitForEvent(void*, unsigned int) 
+ 348
4   libsteam.dylib                  0x13f2637a WaitForMultipleObjectsEx(unsigned 
int, void* const*, int, unsigned int, int) + 416
5   libsteam.dylib                  0x13f26616 WaitForSingleObject(void*, 
unsigned int) + 53
6   libsteam.dylib                  0x1400cd9a 
Grid::CEngineConnection::CallbackThreadProc() + 52
7   libsteam.dylib                  0x13f48beb common::CThread::CImpl::Thread() 
+ 115
8   libsteam.dylib                  0x13f48dab 
common::CThread::CImpl::ThreadProc(void*) + 141
9   libsteam.dylib                  0x140917c1 _threadEntry(void*) + 138
10  libSystem.B.dylib               0x956a4259 _pthread_start + 345
11  libSystem.B.dylib               0x956a40de thread_start + 34

Thread 4:
0   libSystem.B.dylib               0x956a4aa2 __semwait_signal + 10
1   libSystem.B.dylib               0x956a475e _pthread_cond_wait + 1191
2   libSystem.B.dylib               0x956a42b1 pthread_cond_timedwait$UNIX2003 + 
72
3   libtier0.dylib                  0x000303bf CThreadSyncObject::Wait(unsigned 
int) + 287
4   libtier0.dylib                  0x0003044c CThreadEvent::Wait(unsigned int) 
+ 24
5   libvstdlib.dylib                0x00066a04 CJobThread::Run() + 98
6   libtier0.dylib                  0x0003195c CThread::ThreadProc(void*) + 300
7   libSystem.B.dylib               0x956a4259 _pthread_start + 345
8   libSystem.B.dylib               0x956a40de thread_start + 34

Thread 5:  MainThrd
0   libSystem.B.dylib               0x9569d382 kevent + 10
1   steamclient.dylib               0x19ee2c7e 
OSXHelpers::CIOPollingHelper::RealRun() + 244
2   libtier0_s.dylib                0x1a5648fe 
CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 1992
3   libtier0_s.dylib                0x1a564c27 CatchAndWriteMiniDumpForVoidPtrFn 
+ 78
4   steamclient.dylib               0x19ee28b5 
OSXHelpers::CIOPollingHelper::Run() + 41
5   libtier0_s.dylib                0x1a5680ed 
SteamThreadTools::CThread::ThreadProc(void*) + 349
6   libSystem.B.dylib               0x956a4259 _pthread_start + 345
7   libSystem.B.dylib               0x956a40de thread_start + 34

Thread 6 Crashed:
0   com.googlecode.google-breakpad  0x1a5d6571 
google_breakpad::ExceptionHandler::UninstallHandler(bool) + 133
1   com.googlecode.google-breakpad  0x1a5d7572 
google_breakpad::ExceptionHandler::WaitForMessage(void*) + 406
2   libSystem.B.dylib               0x956a4259 _pthread_start + 345
3   libSystem.B.dylib               0x956a40de thread_start + 34

Original issue reported on code.google.com by cobracob...@aol.com on 27 Jul 2011 at 3:02

GoogleCodeExporter commented 8 years ago
You need to report this to Valve. This is not a Valve support site.

Original comment by ted.mielczarek on 31 Aug 2011 at 4:31

GoogleCodeExporter commented 8 years ago

Original comment by pkpawan...@gmail.com on 5 Sep 2011 at 12:56

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